Navigate the main route of No I'm Not a Human with this comprehensive walkthrough. Learn how to reach different endings by following fixed events and branching paths.
Welcome to our No, I'm Not a Human Main Route Guide with Endings. This page will provide you with a template guide of the games main fixed events up to the final day, as well as explain which steps you need to follow in order to reach some of its Endings through their branching paths.
- 1Spring 31 - Rumoralia
The game's very first day is very brief, and actually only comprises just a half of it - the night phase. In it, you'll hear a knock on your door: go check who it is and you'll find your unnamed Neighbour in there, who'll tell you something has gone wrong with the sun and that he came to check in on you. After talking a bit with him, let your Neighbour in and he'll settle himself on your Kitchen. However, as you cannot go inside rooms -but your Bedroom- during the night phase; and as you won't get any more people knocking on your door, you'll have to go to sleep. Sleeping is the only way to jump between phases. Just walk all the way down the corridor and take the room that's at its end, next to the bookcase with a radio. Interact with the door to go inside. This'll show you a picture of your room, as whenever inside a room that's not the main corridor -and another that unlocks later but we won't spoil- you won't be able to walk inside. Instead, you'll need to hover your cursor over them and use them when highlighted. We'll do just that - hover your cursor over the bed and then interact with it to go to sleep.
- 2Summer 1 - Beer Day
Beer Day (Day)
There's not much that'll happen on this day phase, since it's your first. Before getting up, you'll be served with some news on the TV, confirming what your neighbour told you: the sun's become too dangerous for people to go outside, and some of the ones affected by it have turned... strange. Newscasts will be a usual occurrence, and one will always happen at the beginning of (most) day phases. You'd do well in paying attention to them, as they're one of your only links with the outside world, and they provide you with useful information from time to time. Anyway - after the newscast we'll return to the corridor. You might remember that next to the Bedroom door was a radio. You can then interact with it to trigger a small mini-game, in which you toy around with its dial to try and unscramble a signal. While not always useful nor as mucha s the TV; this will sometimes lead to an interesting clue or message, so it's worth giving it a try. Anyhow - head to the Kitchen, the second door to the left past the Bedroom, and interact with your Neighbour. You'll be told that, in order to increase your chances at survival, you'll have to start letting people in your home, since this tends to deter the dangerous visitors from attacking you. However, there is one small issue: some of the people you let in could be visitors as well, so be prudent! And whatever you do, never tell anyone you're alone at home. With that, the Neighbour will gift you with a six-pack of Beers, and tell you to have one so you can go to sleep.
Stamina and You
On this game, the only feature that might pose a problem to you is Stamina: simply put, this is a stat that represents how many actions you may perform during a single day; mostly checking on guests to see if they're Visitors. Stamina is represented by small lightning bolts towards the top-left corner of your screen, and depletes a certain amount each time you do something. Conversely, you cannot end a Day until you've fully spent it. However, and as you've just been taught, there are ways around this:- Drinking Beer depletes your Stamina right away, allowing you to go rest.
- 3Drinking EnerJeka -you'll be able to purchase it or obtain it as a bribe later- has the opposite effect, replenishing Stamina.
- 4The first person is a tall man who says he was kicked out of a bar. We strangely never had him be a Visitor, although common folk are supposed to be random (we'll continue checking and update if needed).
- 5The second, meanwhile, is a hunchback woman, who in our case always seemed to turn up as a Visitor (also checking this out).
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