Continue your Outlast 2 journey in Part 11. Escape the church, evade pursuers, and find a path to the mines through treacherous environments and hidden dangers.
Enter the yard with the woman's statue. The surrounding houses are inaccessible. Find the [_REST THESE BONE_] document on a shelf by the graves in the back.
Head forward and enter the church. Grab the [_LETTER FROM NICK TO KNOTH_] document from the table in front of you.
In the church proper, you'll see a man tied up in the back. Speak with him, but unfortunately, you cannot help him. The game saves here. Continue past the checkpoint.
After a few minutes, someone will enter the church. Quickly hide in the confessional booth to the right and record the events as Knoth searches for his wife.
After the scenes and enemies leave, record the aftermath for the [_TORTURE_] recording. Your new objective is to find a path to the mines.
Attempting to leave via the entrance triggers a CHASE SEGMENT. Head down the steps and straight for the hanging body, passing it through the now-open door. Go to the barn door, open it, enter, and wind your way to the left. Open the next door, go up the stairs, and jump the gap.
After jumping the gap, you'll be safe. Pick up the [_BATTERY_] to your right. Find the part of the tower you can jump over (a small drop to grass). Slip through a hole in the wooden fence nearby to get in front of a house.
Enter the house. In the back, past the baby coffins and the woman talking to a doll, go through the door on the right to find the [_KNOTH'S GOSPEL CH. 2_] document. Someone outside will start yelling, indicating you are being chased.
Head outside the window to get back outside and over a fence. Jump over the fence to the right. Ignore the man sitting nearby and head right into the barn area. Near the sticks and blood, find [_VAL'S JOURNAL PT. 2_].
Head into the corn field. Go straight to the far fence and then right to find a road. Men will be searching; wait for them to move away from the road before proceeding.
Once on the road, run into the house in the distance. Close and lock the door. Look for a set of doors on the left. In this room, find a [_BATTERY_] on a spool, a [_CRANK_] on a table, and [_BANDAGES_] on the sink.
Head to the main room and note the mill to the left. This is your goal. Exit the house and go up the stairs to find a place to insert the crank. Use it to stop the mill.
The man chasing you will likely catch up. Drop down from the area before the last ramp, run inside the house, shut and lock the door to buy time. Crawl through the hole under the mill.
Continue forward, following the path to the left until you slide down a hill into
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