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Part 17
Outlast 2

Part 17

Follow our Outlast 2 Part 17 walkthrough to find documents, record key events, and escape the lake by raft, facing new dangers and discoveries.

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Follow our Outlast 2 Part 17 walkthrough to find documents, record key events, and escape the lake by raft, facing new dangers and discoveries.

Walkthrough
  1. 1
    Upon starting, Blake will comment on the water. Your first objective is to find a way to cross the lake.
  2. 2
    To the right, you'll find a corpse near a shelter and a locked cabin.
  3. 3
    Record the sticks pointing up at the lake's shore for the [_BEACH HEADS_] recording.
  4. 4
    To find the [_COME WITH THESE MEN_] document, crawl under the small cabin near the stairs, head to the back, and enter through an opening in the floor.
  5. 5
    Exit the cabin and head left. Jump the porch, go left towards the cliff, and forward to a small patch of land.
  6. 6
    Follow the cliff and swim a short distance to the next piece of land.
  7. 7
    Head inland to find the [_OLD TRAVELER_] document by a sleeping bag.
  8. 8
    Return to the area with spikes and heads. Head right, past the first cabin, and enter a smaller cabin through a swinging door.
  9. 9
    Jump through the window to get behind the beach fence.
  10. 10
    Continue forward and climb the stairs near the cliff.
  11. 11
    At the top, record the "Radio Tower" in the distance to the left for the [_DISTANT TOWERS_] recording.
  12. 12
    Continue upwards. Look right for a path downward that you'll need to jump to cross.
  13. 13
    Work your way down towards more housing and a camp.
  14. 14
    Enter the house to find the [_THE ENEMY WAITS_] document.
  15. 15
    Exit the house and look right. Record the word "Help" written on the shore for the [_HELP_] recording.
  16. 16
    Before getting on the raft, find one final document. From the "Help" message, go right, up into the land, veer left, and follow the path back to a cave. Enter the cave to find the [_TOWERS OF METAL_] document.
  17. 17
    Return to the shore and get on the raft. Row forward, aiming for the two towers.
  18. 18
    As fog rolls in, keep going until you hear sounds and see fish popping up. STOP AND RECORD THIS for the [_DEAD FISH_] recording.
  19. 19
    You will be pushed off the raft. Regain control and swim back to your raft.
  20. 20
    Get back on the raft and continue rowing forward into a faster river. Mash SQUARE if you get stuck to the banks.
  21. 21
    After Blake's speech about Lynn, look to the upper right for people lighting a person on fire and pushing them off a cliff. Record this and the floating bodies for the [_FLOATERS_] recording.
  22. 22
    The raft will be forced into hitting something, knocking you off. Swim left to the shore.
  23. 23
    Your objective is now to get back to your raft.
  24. 24
    Continue inward past a log and look left to find [_KNOTH'S GOSPEL CH. 3_] near some logs.
  25. 25
    Stick to the right side, move under a branch, and continue up to an outlook where Blake spies the raft.
  26. 26
    Shimmy across the narrow ledge to your right to find a gruesome exhibition. RECORD THIS for the [_WARNING_] recording.
  27. 27
    Across the gap to the left is a giant stone. Push a tree across to make a path.
  28. 28
    Head over and take the left path down (watch out for cacti).
  29. 29
    As you get close to the river's edge, fanatics will appear. Quickly get to the raft and push it back into the water to row away.
  30. 30
    Continue navigating the river. The raft will be damaged, and you'll eventually be wading forward.
  31. 31
    Keep pressing forward in the water, aiming slightly left for a way out as outcasts pursue you. You will be dragged down.

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