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Part 28
Radiant Historia: Perfect Chronology

Part 28

Complete Part 28 of Radiant Historia: Perfect Chronology, including strategies for the Shadow and Guardian bosses and the Granorg section.

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Complete Part 28 of Radiant Historia: Perfect Chronology, including strategies for the Shadow and Guardian bosses and the Granorg section.

Walkthrough
  1. 1
    From the four-way intersection, take the left path and go up the steps. Search above for a hidden chest containing a CELESTIAL DEW.
  2. 2
    Go back down the steps and through a small passage to a wide open area. Search the center for a hidden chest with the DIVINE PACT for Eruca.
  3. 3
    Head right to a small room with a chest containing a DIVINE WATER.
  4. 4
    Return to the open area and take the upper path to the next room.
  5. 5
    Follow the path up, then left through two rooms to a fork. The lower path leads to an isolated chest with 2 SPECIAL TEAS.
  6. 6
    Return to the fork and take the right path to a + shaped area. At the top, a floor panel with a switch opens the door above. It is strongly recommended to have two maxed out Mana Burst (special attack gauges) before proceeding.
  7. 7
    Return to the save point and head up to find the Beast Mark and your next test.

BOSS TIME: Shadow

WEAKNESS: Fire

STRATEGY: Have Eruca cast Magic Boost on Aht. Have Eruca lay Flamestar Traps in the back row. Then use Push Assault and Right Assault to defeat Shadow quickly.

BOSS TIME: Guardian

WEAKNESS: None

STRATEGY: Use two maxed out Mana Burst gauges to use Turn Break on its first two turns, granting nine consecutive turns. Stocke should use a Magic Herb on Eruca for casting G-Frost. Aht's Dancing Death ability can increase the combo bonus. Arrange the remaining 8 turns as follows: Dancing Death, Fire, Dancing Death, Fire, Dancing Death, G-Frost, G-Frost, G-Frost to defeat the Guardian.

[Overcoming the Trial node]

With the Beast Mark, you can pass the roadblock in Alternate History. Talk to Bergas to be prompted for a decision on how to assault Granorg. Choosing to "Lead the way" will unlock the [Premature Invasion] ending.

[The Final Defense node]

Before moving on, return to Historia with the Beast Mark to unlock your final Mana Burst. Return to "The Three Contracts" and teach the new Pact to Eruca. Then, return to the previous decision point, choose to "Wait for the Gutrals", and events will proceed more favorably.

GRANORG (Standard Chapter 6)

Recommended Level: 50

Recommended Party: Stocke, Aht, Eruca

Enemies: Blue Granorg Archer (Sleep), Cannon (Fire), Granorg Blitzer (Sleep), Granorg Defender, Heavy Granorgite (Lightning), Iron Guard (Lightning), Master Assassin, Red Granorg Archer, Sand Hunter (Sleep)

[The Impregnable node]

If you did not save the resistance members earlier, you will hit a roadblock. You need to escort Claire out of the sewers back in section UGWW1. Return to "Pierre's Betrayal" and continue the plot to save Pierre. You also need to give the Sand Sword to Will back at "The Resistance" node.

Walkthrough
  1. 1
    Head east to make recommended purchases.
  2. 2
    Scour the city for every last soldier you can find and kill for experience.

Equipment Shop:

  • Blitz Epee: 2000
  • Silver Edge: 3000
  • Rune Edge: 5000
  • Soul Eater: 4800
  • Titanium Sword: 6500
  • Iron Spear: 1800
  • Silver Spear: 2000
  • Bloody Pike: 3700
  • Bronze Spear: 1000
  • Titanium Lance: 6700 (buy for Rosch)
  • Red Dagger: 2000
  • Knife: 1800
  • Titanium Knife: 7200
  • Alloy Gauntlet: 5800 (buy for Gafka)
  • Custom Shell: 1400
  • FMJ Rounds: 5300 (buy for Eruca)
  • Bronze Mail: 900
  • Silver Mail: 1100
  • Silver Cape: 2800
  • Mail Vest: 1200
  • Titanium Mail: 5300
  • Alloy Plate: 8640 (buy for Gafka)
  • Hymnal Cape: 3700
  • Chainmail Dress: 3800
  • Jeweled Gown: 6900 (buy for Eruca)
  • Charm: 350
  • Horn Charm: 1000
  • Fang Charm: 1000
  • Bishop Stud: 3000
  • Flower Ring: 10000

Item Shop:

  • Soothing Balm: 100
  • First Aid Kit: 400
  • Tourniquet: 1000
  • Herbal Tea: 350
  • Special Tea: 1200
  • Holy Water: 500
  • Anti-Poison: 50
  • Anti-Fear: 50
  • Anti-Paralytic: 50
  • Anti-Curse: 50
  • Anti-Sleep: 50
  • Anti-Stone: 50
  • Panacea: 800
  • Poison Wing: 350
  • Sleep Wing: 500
  • Power Down: 500
  • Might Herb: 500

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