Learn how to manage ride aging and income in RollerCoaster Tycoon Part 11. Discover strategies for replacing old rides and setting up new parks like Big Pier and Lightning Peaks.
This section of the guide covers two distinct scenarios in RollerCoaster Tycoon: the management of aging rides in an existing park and the setup of two new parks, Big Pier and Lightning Peaks.
Scenario 1: Ride Aging and Replacement
In this scenario, the core challenge is that rides age over time, leading to more frequent breakdowns and decreased profitability. Players must decide whether to replace old rides with replicas or to demolish everything and start anew. The guide recommends replacing existing, well-designed rides to maintain a solid income base and guest satisfaction. Key considerations include adding new rides to complement the old, ensuring sufficient shops and stalls, hiring adequate staff for maintenance, and managing path congestion.
Scenario 2: Big Pier
- Description: Convert a quiet pier into a bustling attraction.
- Goal: Achieve 600 guests by the end of October, Year 2, with a park rating of at least 600.
- Starting Conditions: $10,000 loan, no starting staff, no land or construction rights available. The buildable area is limited to the pier and its surroundings.
- Available Rides: Wooden Crazy Rodent, Steel Mini, Scrambled Eggs, Ferris Wheel, Merry Go Round, Car Ride, Boat Hire, Ice Cream Stall, Burger Bar, Drink Stall, Cotton Candy Stall, Bathroom.
- Researchable Rides: A variety of roller coasters, thrill rides, gentle rides, shops, and ride improvements are available through research.
- Strategy: Utilize the limited space effectively by building a few small roller coasters and other rides to attract guests. Building custom rides, especially under and over the existing footpaths, can create exciting effects.
- Difficulty: 5/10. Requires some adjustment but is manageable with successful building.
Scenario 3: Lightning Peaks
- Description: Attract thrill-seeking guests to the mountainous terrain of Lightning Peaks.
- Goal: Achieve 900 guests by the end of October, Year 3, with a park rating of at least 600.
- Starting Conditions: $5,000 loan, 6 starting staff (4 Handymen, 2 Mechanics), no land or construction rights available.
- Available Rides: Wooden, Steel Mini, Mine Train, Steel, Suspended, Single Rail roller coasters; Scrambled Eggs thrill ride; Ferris Wheel, Merry Go Round, Observation Tower, Car Ride, Spiral Slide, Boat Hire, Chairlift gentle rides; Ice Cream Stall.
- Strategy: Leverage the available land to build a variety of rides that appeal to thrill-seekers. The mountainous terrain offers opportunities for unique ride designs.
- Difficulty: 5/10. Replacing older rides can be time-consuming but rewarding. The park is generally easy to manage with sufficient construction.
Ride Statistics Examples:
- Mean Squeak (Wooden Crazy Rodent Roller Coaster): Excitement: 6.79, Intensity: 7.66, Nausea: 4.25, Max Speed: 43 MPH, Ride Time: 57 seconds.
- Whiplash (Steel Corkscrew Roller Coaster): Excitement: 4.91, Intensity: 4.96, Nausea: 2.05, Max Speed: 44 MPH, Ride Time: 23 seconds, Inversions: 2.
- Woodchip Woodchip (Wooden Roller Coaster): Excitement: 8.21, Intensity: 9.37, Nausea: 5.79, Max Speed: 48 MPH, Ride Time: 1 minute 22 seconds, Drops: 22.
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