Explore Shin Megami Tensei V: Vengeance with our General Tips and Advice guide. Learn about exploration, demon building, and strategy for success.
Exploration Tips:
- Check all search points and vending machines; every resource is valuable.
- Save petrified demons, Gospels, and Grimoires for the end game.
- Find all Miman in each region during a single playthrough, as they reset in subsequent ones.
- Complete all possible quests, returning to difficult ones later. Some quest chains unlock new fusions and the hidden 4th ending.
- Talk to every NPC, as some may offer items or talismans.
- Initiate combat by attacking demons before they notice you to gain the first turn.
- After a fight or escape, use the brief window where other demons are stationary to attack and gain initiative.
- Collect talismans to unlock new Magatsuhi skills.
- Engage challenging foes when you reach an appropriate level.
- Avoid learning Mastery Miracles early on; focus on more useful miracles. Reserve Mastery for super bosses or end-game content after unlocking other Miracles.
Building the Nahobino:
This section is based on personal opinion and experience.
Early Game (Up to Level 20):
- Focus on a magic build, allocating all skill points to Magic.
- Equip elemental single-attack spells of various elements, prioritizing the strongest available via essences.
- Delegate healing, buffing, and debuffing to other demons.
This magic build is generally reliable throughout the entire game.
Super Bosses Build:
- If aiming for super bosses, switch to a strength build, investing stat points solely into Strength until it reaches 140-150.
- Continue using and adding elemental skills, as a pure strength build may lack necessary skills early on.
- Elemental Draco Strike skills can be used but have a limited lifespan.
Late Game Builds:
- Magic Build: Consists of severe single-attack elemental spells for every element, plus utility skills like Great Mana Spring.
- Strength Build: Significantly more powerful and effective against most enemies. Requires specific essences and skills:
- Murakumo (from Aogami Type 0 essence)
- High Almighty Pleroma and Almighty Pleroma (mid to late-game demon essences)
- Critical Zealot and Critical Aura
- Great Mana Spring or Great Life Spring
- Enduring Soul
- Abyssal Mask
Affinity and Resistances:
- Affinity choices depend on the situation and the attacks of current enemies or bosses.
- For late game and super bosses, consider using Sandalphon's essence to equip Repel Force instead of Great Life Spring.
- Alternatively, use Vishnu and equip Repel/Drain Fire.
- The goal for super bosses is to have Null Phys and no weaknesses, with as many resistances as possible.
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