Complete Skylanders: Spyro's Adventure Part 11 walkthrough, covering Shadow Grove, The Practice Pit, and Noggin-knock Village.
Walkthrough
- 1In Shadow Grove, three evil versions of Stealth Elf will appear. They attack by running in a straight line with daggers up, then vanishing and reappearing. Move out of the way and attack them as they pass, or during their brief pause after attacking.
- 2Be cautious as the other clones may attack while you are focused on one.
- 3Upon defeating a clone, the game will slow down, showing it exploding into experience and food.
- 4Kill all three clones to open the Monster Gates. Do not use either gate for now.
- 5Approach the line of coins across an empty space; a life bridge (a temporary platform) will appear.
- 6Go up past a couple of blocks and kill a Root Runner.
- 7Drop behind the blocks. Push the right block down once. Push the left block left. Get around the other side of the right block and push it into place next to the left block to form a bridge.
- 8Cross the block bridge, and another life bridge will appear. Cross this to reach a bomb.
- 9Take the bomb back along the life bridge and over the blocks. Throw it upwards to the left at a wall blocking a Present. You cannot reach the Present yet.
- 10Go back to the bomb and throw it at the floating reddish-brown sphere directly north of you. This opens the gate to your left.
- 11Go through the opened gate, and a life bridge will appear.
- 12On the left, across this bridge, is a Lock Puzzle. The solution is: Right x 2, Left, Right x 3, Left x 8, Right x 4.
- 13Pick up the Winged Sapphire as a reward.
- 14Turn around and drop down, following the path of coins. Use the bounce pad (a springy platform) to get up to the area with the walled-off Present. If you blew up the wall (or have a Giant Skylander to do so), your Carrot Hat awaits. If you did not blow up the wall, you can drop off to the right and try using the bomb again.
- 15Use the teleporter (a device that instantly transports you) to return to the start of the area.
- 16Make your way back to the very start of the life zone and continue north, past the blocks you moved earlier.
- 17Kill the Archer. If you clear some debris, a Bounce Pad will take you up to a small collection of coins.
- 18The bomb on the ground here is for the undead area before. If you did not have a Giant Skylander, take the bomb and quickly drop straight down the ledges. You should easily make it to the undead area to blow up the wall and get the hat.
- 19Go left along the path and enter a small circular area with enemies. This area is called The Practice Pit.
- 20After killing the Armored Lance Masters and the Drow Archer, you will meet Brock. He will send in a few waves of enemies for you to defeat.
- 21Go right through the opened gate and down to the right onto a wooden section. Enter the first building, Toebiter's House.
- 22Kill the Armored Lance Master and the Life Spell Punk to open the Monster Gate and grab the key.
- 23Go left to another nearby house, Weed Whisper Home.
- 24After killing the Chompies and their Root Runner, you should attempt the Lock Puzzle. The solution is: Right x 2, Left x 3.
- 25Open the Treasure Chest and leave the building.
- 26Kill the enemies outside and grab the key up top next to the Life Spell Punk.
- 27If you drop off to the left to a ridge above The Practice Pit, you can enter another building, the Guarded Tower.
Tips
- When fighting the Stealth Elf clones, focus on dodging their charge attacks and striking during their openings.
- The block puzzle requires careful positioning to create a stable bridge.
- If you miss the Carrot Hat on your first pass, you can backtrack to find another bomb.
- Brock's challenges in The Practice Pit are designed to test your combat skills.
- The Lock Puzzle in Weed Whisper Home is simpler than the one in Shadow Grove.
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