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Part 50
Skylanders: Spyro's Adventure

Part 50

Follow our comprehensive guide to complete Part 50 of Skylanders: Spyro's Adventure, including finding hidden items and navigating challenges.

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Follow our comprehensive guide to complete Part 50 of Skylanders: Spyro's Adventure, including finding hidden items and navigating challenges.

Walkthrough
  1. 1
    Hidden Nook: Do not talk to Gallant immediately. Go right to the area where you first entered the boss arena. Use the bounce pad to return to the path with the green blocks. Some blocks are now gone, allowing you to walk right and collect a present containing a Pumpkin Hat. Afterward, return to Gallant to finish the level.
  2. 2
    Chapter 20: Dragon's Peak:
    • Objective 1: Find the Dragon's Throne
  3. 3
    Objective 2: Defeat Vathek's henchmen
  4. 4
    Goals: Cleared in Under 10:35, Enemy Goal 79, All Areas Found 8, No Lives Lost
  5. 5
    Collectible Goals: Hats 2, Treasure Chests 4
  6. 6
    Skylands:
    • Defeat the initial Chompies and Chompy Pods.
  7. 7
    Defeat the Chompy Pods, Chompies, and Arkeyan Jouster.
  8. 8
    Meet Ramses, who will guide you to hop on Flavius's back via the Dragon Horn for a flying sequence.
  9. 9
    During the flying sequence, avoid stationary boulders and shoot Sky Mines. Gems can be collected but offer little value.
  10. 10
    Crystal Falls:
    • Head left across shallow water to find the Story Scroll. No special Skylander is needed.
  11. 11
    Defeat Chompies, Chompy Pods, and Boom Fiends (knock them back to explode).
  12. 12
    A Monster Gate will open, leading to another Dragon Horn.
  13. 13
    Encounter Dragonets that shoot fireballs; avoid their attacks and the burning floor remnants. A Boom Fiend is also present. An Air Gate is on the left.
  14. 14
    Obstacle Course:
    • Go left onto a bounce pad, then up a slope over spikes.
  15. 15
    At the end, pick up a bomb and head north to a bounce pad.
  16. 16
    Use the bounce pad to reach a walkway to the north.
  17. 17
    Go down diagonally left over another bounce pad to a walkway with spikes.
  18. 18
    Throw the bomb north. Avoid the fire-blasting dragon heads by waiting for their intervals.
  19. 19
    Walk past the dragon heads to pick up a key behind a smashed wall.
  20. 20
    Stand on the button left of the bounce pad to lower blocks.
  21. 21
    Bounce right and go up a slope to an area with dragon heads.
  22. 22
    Get past the dragon heads to a locked gate. Behind it is a Present with the Winged Hat.
  23. 23
    Exit via the teleporter back to the start of the obstacle course.
  24. 24
    After the obstacle course, go north over a shallow river to a bounce pad.
  25. 25
    On the next platform, go left off the edge to another bounce pad, leading to a small platform with a dragon horn.
  26. 26
    After the flying section, you'll reach a larger platform with Chompies.
  27. 27
    The Library:
    • Defeat all Chompies; a bounce pad will appear.
  28. 28
    Use the bounce pad, timing your landing on the rotating platform to avoid spikes.
  29. 29
    This leads to a dragon horn that returns you to the previous area.
  30. 30
    Drop off the right to fight an Arkeyan Jouster and Dragonets.
  31. 31
    Defeating them opens a Monster Gate, granting access to a Dragon Horn.
  32. 32
    Dragon Cliffs:
    • Walk past the first set of fiery dragon heads and head right.
  33. 33
    Navigate through multiple dragon heads, including a large circle formation, by waiting for them to turn off.
  34. 34
    Reach a grassy section with Chompies.
Tips
  • The present with the Pumpkin Hat in the Hidden Nook is easily missed if you talk to Gallant too soon.
  • The flying sequences require careful navigation to avoid obstacles and enemies.
  • The Obstacle Course in Crystal Falls involves bomb-throwing and precise timing to avoid dragon head fire.
  • Look out for the Air Gate in Crystal Falls.
  • The rotating platform in The Library requires good timing to land safely.
  • Pumpkin Hat (Hidden Nook)
  • Winged Hat (Obstacle Course, Crystal Falls)
  • Gems collected during flying sequences.

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