Your guide to Site Upsilon 4 in SOMA. Find the healing pod, restore corrupted files, and learn how to contact Catherine through the comm center.
Alright, you've made it to Site Upsilon 4. It's not the most exciting place, but there are a few important things to check out here that'll fill in some of the story gaps. First off, you'll see a HEALING POD. Use it if you need to top off your health.
Right next to the healing pod is a terminal. Interact with it to restore some corrupted files. You'll find a few recordings that shed light on what's been going on: the 2103-04-27 file explains that Semken and Azzaro were left behind to get the power plant automation running. Then, on 2103-04-28, Jonsdottir introduces Amy and Carl to Strasky, the Theta dispatcher. The next day, 2103-04-29, Semken requests to speak with site service engineer Heather Wolchezak. The last transmission from Semken, dated 2103-05-04, comes just before he seals up the comm center.
After that, take a look at the map. You'll see messages from various locations: New York, Lisbon, London, and Cadiz. The message from Lisbon is particularly grim, mentioning a collision and a quake after an impact that happened around January 12, 2103, at 05:13.
Now, for the main event here: contacting other sites. Find the big terminal with a yellow button. Press it, and a keypad will appear. You'll need to type in a number to contact a site, and then move your mouse cursor around to tune into the channel. It's a bit of a process. You'll want to save Lambda for last. Try dialing Omicron first – you'll hear from someone named Ross who'll tell you to, uh, end it all. He's not exactly helpful. Most of the other stations, except for Lambda, are offline. Here's a quick rundown of the distances to each site:
- 2208: Omega - 0m
- 2207: Phi - 3802m
- 2206: Tau - 4114m
- 2205: Omicron - 115m
- 2204: Delta - 64m
- 2203: Lambda - 96m
- 2202: Theta - 153m
- 2201: Upsilon - 99m
Go ahead and contact Lambda. This is where you'll finally get hold of Catherine. But before she can spill any secrets, disaster strikes! The Comm Center gets breached and starts flooding. Don't panic, though. You'll mysteriously find yourself in a diving suit, so you won't drown.
Once you're out of the water, climb up out of the hole in the Comm Center. You're now under the sea. To your left, you'll see a sealed hatch and a zeppelin dock. For now, just head straight ahead towards the light that automatically turns on. Up ahead on your right, there's another hatch, but it's inoperable. Keep going straight towards another light. Veer off to the right and go underneath some pipes. That's it for this section; you're moving on to the next area.
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