Complete Part 12 walkthrough for Space Marine 2, including Servo Skull locations and how to get the Iron Halo.
Walkthrough
- 1Head right to find ammo and grenades.
- 2Continue to an assault support pad to unlock the Iron Halo, which boosts your shields.
- 3From the support pad, look left between two pillars to find the next Servo Skull, approximately 10 paces away.
- 4Exit the area and go left to find and eliminate a Plasma shooter using combos.
- 5Continue straight to find and eliminate another Plasma shooter.
- 6Move through this area, staying mobile to avoid grenadiers.
- 7Proceed up the ramp on the far left.
- 8Engage Chaos Guards, and when demons and two more plasmas appear from a portal, defeat them.
- 9After defeating the demons that follow the guardsmen through a newly opened door, Lt. Mira will speak to you about taking a train to Manufactorum Ajakis.
- 10Upon reaching the next area, run up the stairs to the left and eliminate the grenadiers to establish a vantage point.
- 11From this vantage point, eliminate the Plasma shooter on the right on the first floor, followed by the Chaos Guards below it.
- 12To your left on the ground, take out the additional guards, Plasma shooter, Orks, and demons.
- 13Look further left from your position; another Plasma shooter is located on top of some stairs.
- 14Go left within this area; it leads nowhere, but you can shoot Ork grenadiers past the debris.
- 15Return downstairs and head up the stairs to the far right, where the third Plasma shooter was located, dealing with more grenadiers.
- 16When ascending these stairs, use the sprint button to maneuver and avoid grenades from Orks.
- 17Get close to the grenadiers and melee them.
- 18Activate the lift past these grenadiers to descend and meet Lt. Mira.
- 19Follow the path, facing more Orks.
- 20In an area with many shooters and grenadiers, stay on the move and use melee attacks.
- 21The exit is on the far right; to its left is the next Servo Skull.
- 22Proceed through the exit and down the stairs into a large area with numerous Ork shooters and grenadiers.
- 23Clear this area, including a Rocket Launcher with shooters above at the far end, along with Squibs and Boyz.
- 24For a more aggressive approach, run around and melee enemies, listening for Squibs. The Iron Halo will be effective here.
- 25For a safer approach, use crates or debris for cover (press the cover button to crouch behind walls or objects) and shoot enemies. Melee is highly recommended.
- 26Clear the area down to the last grechin to progress.
- 27Follow Lt. Mira and use the lift to proceed.
- 28Go right into the corridor and keep looking right to find the next Servo Skull in a room off the main path.
- 29Continue until you reach a guard post where you can pick up the new Plasma rifle.
- 30At the guard post, Orks are being shot at by guardsmen. Go up the stairs to the right.
- 31Stay on the stairs and shoot the Orks that approach, avoiding melee due to grenadiers and shooters to the left.
- 32Listen for approaching Squibs and shoot them with the plasma pistol, maintaining distance.
- 33An armored Elite will eventually appear; use fury to defeat it.
- 34Switch on the sentry guns by following the large black wires on the ground.
- 35Fall into a trench and look right to find a Servo Skull near a larger black wire.
- 36Follow the wire to encounter two diggas holding Orks and Boyz, followed by an armored Elite.
- 37If overwhelmed, retreat to the diggas to pick off enemies in smaller groups.
- 38Follow the black wire to the generator, which is heavily defended by Orks, grenadiers, and shooters.
- 39Sprint back to the diggas to engage enemies in waves, luring them away from the generator area.
- 40After defeating the first wave, lure more Orks out by returning to the center.
- 41Engage another armored Elite that appears in the middle, being mindful of remaining gunners.
- 42Shoot out as many shooters and grenadiers as possible, then kill the remaining Boyz and activate the generator.
- 43Return towards the diggas and find a guardsman to the left with an open door.
- 44Go down to reach a room full of ammo and guns.
- 45The next Servo Skull is located behind the two gun closets to the left as you enter this room.
Tips
- The Iron Halo significantly boosts your survivability, especially against groups of enemies.
- Staying mobile is crucial when facing grenadiers.
- Melee attacks are highly effective against many enemy types, especially when you can get close.
- Using elevated positions can provide a tactical advantage for clearing areas.
- Conserve ammo by using melee when appropriate.
- The Plasma rifle is very useful for dealing with ranged threats.
- Retreating to defensible positions like the diggas can help manage overwhelming enemy numbers.
100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content