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Part 4
Spyro: Year of the Dragon

Part 4

Unlock the full potential of Spyro: Year of the Dragon! Master the controls for Spyro, Sgt. Byrd, Bentley, Agent 9, and Sparx, and understand Home, Morphing, and Regular levels.

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Unlock the full potential of Spyro: Year of the Dragon! Master the controls for Spyro, Sgt. Byrd, Bentley, Agent 9, and Sparx, and understand Home, Morphing, and Regular levels.

This section covers the various control schemes for Spyro and his allies, as well as detailing the different types of levels found in Spyro: Year of the Dragon.

Spyro's Controls:

  • L Stick: Move
  • R Stick: Nothing
  • Hold X: Fly upwards
  • O: Launch Missile
  • Hold Down T: Aim View (Byrd Vision)
  • Hold Down T in Mid-air: Aerial View
  • [] when carrying object: Drop object
  • Drop on object: Pick up object
  • START: Pause/Resume Game
  • SELECT: Open Atlas at page of level/Resume Game
  • L1/R1: Point Camera at the back of Sgt. Byrd
  • L2: Rotate Camera Left
  • R2: Rotate Camera Right
  • L1 in mid-air: Strafe left
  • R1 in mid-air: Strafe right
  • L1 + L Stick: Turn on the Spot to the left
  • R1 + L Stick: Turn on the Spot to the right
  • ^ Directional Button: Move forward
  • Directional Button: Turn 180 degrees
  • < Directional Button: Turn 90 degrees to the left
  • > Directional Button: Turn 90 degrees to the right
  • L1 + R1 + L2 + R2: Sparx Points to nearest gem (once earned)

Bentley's Controls:

  • L Stick: Move
  • R Stick: Nothing
  • X: Jump
  • O: Club smash
  • Hold down T: Look Around (Bently Vision)
  • Hold down []: Club spin
  • START: Pause/Resume Game
  • SELECT: Open Atlas at page of level/Resume Game
  • L1/R1: Point Camera at the back of Bently
  • L2: Rotate Camera Left
  • R2: Rotate Camera Right
  • L1 + L Stick: Turn on the Spot to the left
  • R1 + L Stick: Turn on the Spot to the right
  • ^ Directional Button: Move Forward
  • Directional Button: Turn 180 degrees
  • < Directional Button: Turn 90 degrees to the left
  • > Directional Button: Turn 90 degrees to the right
  • L1 + R1 + L2 + R2: Sparx Points to nearest gem (once earned)

Agent 9's Controls:

  • L Stick: Move
  • R Stick: Nothing
  • X: Jump
  • O: Shoot
  • T: Switch between Normal and Sniper Mode (Agent 9 Vision)
  • []: Throw bomb (if carrying)
  • START: Pause/Resume Game
  • SELECT: Open Atlas at page of level/Resume Game
  • L1/R1: Point Camera
  • L2: Rotate Camera Left
  • R2: Rotate Camera Right
  • L1 + L Stick: Turn on the Spot to the left
  • R1 + L Stick: Turn on the Spot to the right
  • ^ Directional Button: Move Forward
  • Directional Button: Turn 180 degrees
  • < Directional Button: Turn 90 degrees to the left
  • > Directional Button: Turn 90 degrees to the right
  • L1 + R1 + L2 + R2: Sparx Points to nearest gem (once earned)

Sparx's Controls:

  • L Stick: Move
  • R Stick: Nothing
  • X: Fire Powerup Projectile
  • O: Fireball
  • Hold Down [] + L Stick: Charge
  • START: Pause/Resume Game
  • SELECT: Open Atlas at page of level/Resume Game
  • L1/R1 + Left Analog Stick: Strafe
  • ^ Directional Button: Move Forward
  • Directional Button: Turn 180 degrees
  • < Directional Button: Turn 90 degrees to the left
  • > Directional Button: Turn 90 degrees to the right

Home Levels:

Home levels are the main levels of a world. The first one is where the game starts, and the subsequent three are accessed by defeating the boss of the previous realm. There are four 'homeworlds' in the game: Sunrise Spring Home, Midday Garden Home, Evening Lake Home, and Midnight Mountain Home. These home worlds also contain portals to the rest of the levels in that world. Moneybags can also be found in these locations, guarding characters that need to be unlocked from Bird Cages.

The Home Levels are:

  • Sunrise Spring Home
  • Midday Garden Home
  • Evening Lake Home
  • Midnight Mountain Home

Morphing Levels:

In morphing levels, you play as characters other than Spyro. To unlock these levels, you must pay Moneybags the required gems in the home worlds. After a cutscene where Moneybags is harmed by the unlocked character, you can enter their levels. Completing the mission in a morphing level makes that character playable and aids in progressing to the next world. Each morphing level contains 3 dragon eggs and an additional amount of gems (400, 500, 600, and 700 gems respectively).

The Morphing Levels are:

  • Shelia's Alp
  • Sgt. Byrd's Base
  • Bently's Outpost
  • Agent 9's Lab

Regular Levels:

Regular levels are the primary and most crucial levels in the game. Within a 'normal world', you will find 6 dragon eggs.

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