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AUTHOR: TypeZero
SSX Tricky

AUTHOR: TypeZero

Achieve 1 million to 1.2 million points on SSX Tricky's Mesablanca course by following this detailed walkthrough and hitting all the flakes.

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Achieve 1 million to 1.2 million points on SSX Tricky's Mesablanca course by following this detailed walkthrough and hitting all the flakes.

Walkthrough
  1. 1
    At the start, perform rodeo/misty experiments (unethical if fast) to fill boost and light the bell.
  2. 2
    Take the first jump to hit the Yellow flake and perform an uber (or signature uber if possible).
  3. 3
    After the S curve, ignore the turn with a rail and Yellow flake; head into the woods. Follow the path behind trees and carefully jump over the billboard into the Red flake, performing a signature uber.
  4. 4
    Land on the left side of the rails, follow the path to the next jump with a Yellow flake over it, and perform another signature uber.
  5. 5
    Stay left and perform a signature uber into the Orange flake, being careful not to fly off the rails.
  6. 6
    Immediately after the jump, break through the sign on the left and perform an uber (Paddle Wheel is fast).
  7. 7
    Optionally, take the rail behind the SSX sign (Yellow flake). If taken, exit in time to enter the mineshaft (Yellow flake over it). Stay on the LEFT rail inside the mineshaft and carefully reach the broken rail on the upper level.
  8. 8
    Pre-wind and perform a signature uber out of the tunnel, hitting the Red flake.
  9. 9
    Immediately after landing, line up, pre-wind again, and perform a signature uber over the gap with the Yellow flake.
  10. 10
    After the choice of cave or rail (with a Yellow flake at the end), navigate the turns. Ride the embankment of the first turn (2 red signs, Yellow flake off-center) and perform an uber (aim for signature height). If you have minimal forward momentum, you can line up for the next embankment and jump into a Red flake, but this is not recommended as it's not needed for the target score and can disrupt subsequent jumps.
  11. 11
    At the checkpoint (an auto-save point you restart from on death) gap, aim left and perform a soft jump to execute an uber and hit the Red flake.
  12. 12
    After landing awkwardly in the gap, turn hard right. Once straightened, make a small adjustment for the next jump and perform a signature uber into the Red flake.
  13. 13
    Depending on your landing, take the first jump in the ravine with the Yellow flake, performing an uber into it.
  14. 14
    Use the sign ahead to line up your next jump, aiming for the middle to hit the Yellow flake while avoiding walls, and perform a signature uber.
  15. 15
    The next jump has two Yellow flakes; ignore the left one and take the right one. Jump off the ramp (not too fast) while performing an uber.
  16. 16
    If you miss the rail, turn hard right, ride the embankment up, and jump into the Yellow flake near the sign while performing an uber.
  17. 17
    Follow the path into the over/under segment. You can either go left and ride the rail (hitting a Yellow flake) or take the path right and do a soft uber jump for the Yellow flake. Both yield similar points.
  18. 18
    After exiting the over/under, navigate the twists and turns. Go hard right at the first dip (red sign over it) to get behind the sign and onto the adjacent rail. Carefully take the rail-jump, watching for the sign to the right and light posts ahead, and perform a quick uber into the Orange star.
  19. 19
    Take the last gap, but do not attempt an uber for the Orange flake as the jump is a hop; only perform a Rodeo/Misty with a grab to avoid crashing.
Tips
  • Perform signature ubers whenever possible for maximum points.
  • Conserve boost by performing experiments at the start.
  • Be cautious on jumps and rails to avoid losing momentum or crashing.
  • The target score is 1 million to 1.2 million points.
  • Mesablanca is a difficult course.

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