Complete walkthrough for Part 23 of Star Wars: Zero Company. Learn mission objectives, strategies, and tips for success in this critical Alliance operation.
Alright, let's dive into Part 23 of Star Wars: Zero Company. This section is going to cover a few different missions, so buckle up. We've got some delicate negotiations, some surprise recon, and a bit of a heist to pull off. Remember, keeping the Alliance supplied is just as important as fighting on the front lines!
Mission 10: Grain Snatch
This one's all about trust, or lack thereof. We need to get grain from an Imperial Overlord named Ghorin. He's agreed to an exchange, and you're tasked with overseeing it. Your job is to make sure Ghorin holds up his end and to fend off any Imperial raids during the transfer.
- 1Phase 1: Initial Transfer
You and your wingmen will face gunboats targeting you and transports making torpedo runs at the freighters. Your main targets are the transports. Focus on the gunboats that are directly attacking you; your wingmen can handle the others. - 2Phase 2: Transport Waves
Transports will arrive in pairs, hyper-ing in close enough for torpedoes. Don't panic if they get a few shots off, but make sure they don't get another pass. Use missiles, but finish them with lasers. As each phase ends, new waves of gunboats and transports will appear. - 3Phase 3: Final Push
The last phase will throw two waves of transports at you. Deal with them all, and you're practically home free. - 4Mission Completion
Once the last pair of freighters warp out, your mission is complete. Head back to base.
Mission 11: Capture Ghorin's Y-Wings
So, Ghorin played us! Turns out that grain he gave us was tainted. Scans caught it before it was widely distributed, but now we're in a bind. We need to recon an Imperial depot, and this time, force is authorized. You'll be dealing with fighters and then inspecting containers. Don't worry about the shuttles; they're just there for show.
- 1Clear the Fighters
First, take out all the enemy fighters. They're a nuisance, but they need to go. - 2Inspect Containers
After the fighters are dealt with, proceed to inspect the contents of the containers. - 3Freighter Arrival
A freighter will arrive and drop off the container you need to inspect. This triggers the arrival of your own freighter. - 4Mission Outcome
Once your freighter arrives, the mission is technically complete. However, an Imperial Star Destroyer will show up and destroy it, leaving you without the captured grain. It's a double whammy.
Mission 12A: Raid Storage Area
This is where we get a little payback and try to secure a steady grain supply. Command has a plan to turn the Empire against Ghorin and get that grain. It's a risky operation. A corvette, escorted by Y-Wings, is heading into Imperial space for that grain transaction. Your job isn't to destroy them, but to disable all the craft so our capture teams can swoop in, steal the Y-Wings and cargo, and get out before the Imperials notice.
- 1Prepare for Engagement
As soon as the convoy jumps in, charge your shields and lasers to maximum. Throttle up and switch to your torpedo launchers. - 2Disable the Corvette
Fire four torpedoes directly at the corvette. - 3Engage Y-Wings
Immediately after hitting the corvette, switch your attention to the Y-Wings. Your wingmen should help disable the corvette. - 4Prioritize Targets
Make sure to disable both Y-Wings in a group before moving on. The game is set up so that disabling one Y-Wing in a group spawns two shuttles for capture. Only destroy Y-Wings if absolutely necessary. - 5Capture Operation
Once all Y-Wings are disabled or destroyed, let your forces handle the capture. Crucially, order your wingman to wait. If he doesn't, he might accidentally destroy a disabled Y-Wing. - 6Escape
After all craft are captured and the cruiser escapes, head home. Don't linger, as you don't want to attract any unwanted Imperial attention.
Mission 12B: Raid Storage Area (Alternative)
This mission offers a different approach. You'll be tasked with completely destroying an Imperial staging and storage area. It's guarded by a frigate, some attack shuttles, TIE Advanced, and a minefield. You'll escort Y-Wings in, and after about a minute, a cruiser will jump in to draw off the frigate, leaving the area open for your attack. The Y-Wings you're escorting are from the group you captured earlier.
- Transport Priority: Always focus on the transports first in Mission 10, as they pose the most direct threat to the freighters.
- Shield Management: In Mission 11, keep an eye on your shields, especially when engaging the corvette and Y-Wings. Recharge them whenever possible.
- Wingman Orders: Don't underestimate the importance of telling your wingman to wait in Mission 11 after disabling the Y-Wings. It's key to a successful capture.
- Mine Awareness: In Mission 12A, be mindful of the minefield. Navigate carefully to avoid unnecessary damage.
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