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BLOCK 1-2
Super Castlevania IV

BLOCK 1-2

Navigate Block 1-2 of Super Castlevania IV with this detailed walkthrough. Learn enemy patterns, find sub-weapons like the Cross and Axe, and overcome challenges.

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Navigate Block 1-2 of Super Castlevania IV with this detailed walkthrough. Learn enemy patterns, find sub-weapons like the Cross and Axe, and overcome challenges.

Walkthrough
  1. 1
    Start by facing a stationary BONE PILLAR enemy that shoots fireballs. These fireballs can be destroyed with your whip. In the candle before it, find a .: CROSS :. sub-weapon.
  2. 2
    Past the Bone Pillar are ledges. Underneath, a candle holds an .: AXE :. subweapon. Breaking the wall past this enemy reveals .: MEAT :. if needed.
  3. 3
    Head up and around the ledge, then kill the skeleton.
  4. 4
    Descend to face another BONE PILLAR. The candle past it contains an .: INVISIBILITY POTION :.
  5. 5
    Continue, defeating bats and a skeleton that may jump down.
  6. 6
    Proceed upwards, past a BONE PILLAR, and ascend stairs to a new screen.
  7. 7
    Head right, kill the skeleton, and encounter SWINGING RINGS. Practice using these in this relatively safe area.
  8. 8
    Past the first ring, defeat a bat. In the tower beyond, a CLUBBING KNIGHT attempts to attack. Lure it out by getting close, then attack.
  9. 9
    Use the next ring to reach a platform with a candle containing .: MEAT :..
  10. 10
    Use the subsequent ring to progress further. Head down the stairs.
  11. 11
    Descend and hit the left candle for another .: INVISIBILITY POTION :.. Use it to defeat the two skeletons to the right.
  12. 12
    On the lower level, break the left wall to find a .: DOUBLE SHOT :..
  13. 13
    Continue right, defeating a skeleton. Ascend stairs for points/candles if desired, then head right and defeat the BONE PILLAR to advance to the next screen.
  14. 14
    Enter a stable-like area. Be aware that the second candle contains .: HOLY WATER :..
  15. 15
    Above, watch for VIPER SWARM enemies. Pass one, turn, and whip it. Repeat for the others.
  16. 16
    A new enemy, MR. HED (a horse's head), will fly at you low to the ground. Duck and whip them.
  17. 17
    Several Mr. Heds will appear; defeat them. The right wall can be broken to reveal a big heart.
  18. 18
    Head up and left. Be cautious of a high-flying MR. HED; use your whip's dangle attack to defeat it.
  19. 19
    After defeating the Mr. Hed, head up to a new screen and block.
Tips
  • The .: CROSS :. is considered the best sub-weapon.
  • Invisibility Potions offer temporary safety.
  • Mastering the Swinging Rings is crucial for progression.
  • Mr. Heds are best dealt with by ducking and whipping, or using the whip's dangle attack for higher ones.

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