Learn how to master the challenging Moleville Mountain minecart minigame in Super Mario RPG (2023). Get tips on controls, acceleration, braking, and platforming segments to beat your high score.
Walkthrough
- 1To unlock the minigame, save Dyna and Mite. Then, go to Moleville, jump up the mountain at the back, and speak to the mole next to a square hole. You can choose to pay 10 coins for a practice ride or bet 30 coins. Jump into the hole to reach the minecart.
- 2The minigame is split into four parts, with parts one and three being the most difficult.
- 3Control the minecart using the jump, accelerate, change track, and brake functions.
- 4Jump to collect coins and mushrooms. Mushrooms allow you to use the accelerate function for a faster time, but use them cautiously as they can be dangerous if used too close to turns.
- 5Braking slows the minecart, but braking too close to a turn can cause you to run off the track.
- 6Occasional holes on the track require you to jump over them.
- 7To avoid running off the rails, accelerate on straightaways and begin braking a few feet before turns. For tight turns, continue braking to guide the cart.
- 8There are two platforming segments. During the last segment, you'll need to ascend a hill. Using mushrooms to accelerate here is helpful. Use a mushroom as soon as your current boost ends to quickly get up the hill.
- 9In these platforming segments, jump onto platforms with the most coins and push up the steep hill. Mushrooms can speed up these segments, but be mindful of timing to avoid missing jumps.
- 10It's highly recommended to do a practice round or two by paying 10 coins before betting 30 coins, as it's easy to lose.
Tips
- Accelerate on straightaways and brake before turns.
- For tight turns, maintain braking to steer.
- Use mushrooms strategically for acceleration, especially on straightaways and uphill sections.
- Be cautious when using mushrooms near turns or during platforming segments to maintain control and avoid missing jumps.
- Practice with the 10-coin option to familiarize yourself with the track and timing before betting 30 coins.
- If you bet 10 coins and win (beat your current time), you receive 50 coins.
- You can also pay 10 coins to run the track without betting or winning anything, simply to beat your high score.
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