Struggling with the Wizakoopa boss fight in Super Mario RPG (2023)? Get the best strategy, learn its attacks, and discover its weaknesses to overcome this challenge.
Stats / Weaknesses:
- Recommended Level: 20
- HP: 1,600
- Weakness: Fear (reduces damage taken/given)
Phases:
- Summoning Phase: Wizakoopa will primarily summon other enemies to fight for it. You cannot target Wizakoopa while summons are active.
- Direct Attack Phase: Wizakoopa will occasionally use its own magic spells.
Strategy:
- Wizakoopa itself doesn't attack much, relying on summoned monsters.
- The main threat is summoned enemies, especially King Bomb. If King Bomb is summoned, defeat it immediately. It's weak to Fire and Jump attacks. Mario's Jump attack, especially with a high hit count, is effective.
- Other summons include Jinx Clone and Bahamutt, but they are less critical threats than King Bomb.
- Keep your party's HP above 90-100 to survive potential area-of-effect attacks after a King Bomb explosion.
- For direct damage on Wizakoopa, regular timed attacks are usually sufficient due to its lower HP.
- Using the 'Fear' status effect can reduce the damage Wizakoopa deals and increase the damage you deal.
- Wizakoopa's attacks include:
- Blast: Single-target, moderate damage.
- Will-O-Wisp: Single-target, moderate damage.
- Bolt: Single-target, major damage.
- Flame Wall: Area-of-effect, moderate fire damage.
- Solidify: Area-of-effect, moderate ice damage.
- Summon: Summons King Bomb, Jinx Clone, or Bahamutt.
- After defeating Wizakoopa, you'll receive a chest that provides infinite Coins by repeatedly attacking it for one Coin per jump.
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