Learn about the Wizard Rend spell in The Elder Scrolls II: Daggerfall. This Alteration and Mysticism spell damages spell points and paralyzes targets on contact.
Wizard Rend (Daggerfall)
Alright, so you've stumbled upon Wizard Rend in The Elder Scrolls II: Daggerfall. This is a pretty neat spell, falling under both the Alteration and Mysticism schools. Think of it as a nasty surprise for your enemies!
When you cast Wizard Rend, it hits a target right as you make contact. What does it do? Well, it's a two-parter: first, it drains their spell points (that's your enemy's magic fuel!), and second, it has a chance to paralyze them. Imagine their surprise when they can't cast spells *and* can't move!
Now, about that success chance: it starts at a 10% chance to work. But here's where leveling up your Hero really pays off. For every level you gain, you get an extra 5% chance to succeed. So, the higher your level, the more reliable this spell becomes.
As for how long it lasts, the paralysis effect has a base duration of 5 in-game minutes. And just like the success chance, each level your Hero gains adds another 2 minutes to that duration. Pretty handy, right?
Tips
- This spell is absolutely killer against enemies who rely heavily on magic, like other mages or powerful spellcasters. If you see them winding up a big spell, hit 'em with Wizard Rend!
Appearances
You might recognize Wizard Rend from other Elder Scrolls games:
- The Elder Scrolls: Arena
- The Elder Scrolls II: Daggerfall
- The Elder Scrolls III: Morrowind
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