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Intermission 1
Tokyo Mirage Sessions #FE

Intermission 1

Tokyo Mirage Sessions #FE Intermission 1 guide: available requests, side stories, and where to continue the story.

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Tokyo Mirage Sessions #FE Intermission 1 guide: available requests, side stories, and where to continue the story.

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Intermissions are moments where the story pauses, giving you time to engage in other activities. You can undertake requests and side stories. You retain access to the Idolaspheres (areas where you can battle enemies) you have already discovered, allowing you to train your party, increase your stage rank (a measure of your performance and abilities), and unlock new side stories.

Available requests:

  • 30. Lucky spot 1
  • 42. Repel the rejects
  • 49. Versus grandmaster mirage! (only available in new game +)

Available side stories:

  • Touma: side story 1
  • Kiria: side story 1
  • Tiki: side story 1

Note: You can check the conditions required to start the artists' side stories on the laptop located in the Fortuna Office.

Once you have finished your intermission activities, proceed to the Uzume Lesson Studio to advance the story.

Note: Intermission activities are not mandatory. You can choose to continue the story immediately after the intermission starts.

Tips
  • Intermissions are a good opportunity to catch up on requests and side stories you may have missed.
  • Training in Idolaspheres during intermission can help prepare your party for upcoming story challenges.
  • Check the laptop in the Fortuna Office for side story trigger conditions before starting them.

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