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Act 3 - Scene 2: Arena		( A3S2ARE )
Tom Clancy's Ghost Recon Advanced Warfighter 2

Act 3 - Scene 2: Arena ( A3S2ARE )

Complete the Arena mission (A3S2ARE) in Tom Clancy's Ghost Recon Advanced Warfighter 2, including tips for enemies and cover.

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Complete the Arena mission (A3S2ARE) in Tom Clancy's Ghost Recon Advanced Warfighter 2, including tips for enemies and cover.

Walkthrough
  1. 1
    Visit the green box for supplies. Consider keeping the SCAR with a scope and a shotgun.
  2. 2
    Stack your team on the door and send them through to eliminate one or two enemies.
  3. 3
    Take the steps to the lower level, then use snake, tag, and send commands to kill two enemies outside.
  4. 4
    Quickly send your team to cover as enemies in the open attack.
  5. 5
    Move yourself and your team up to the nearby steps and follow the path to a bridge.
  6. 6
    Your team will fight enemies in a room; cross the bridge to reach a checkpoint (an auto-save point you restart from on death).
  7. 7
    Go up the steps on the left, then snake and tag through the door. Expect two enemies, but be prepared for up to four and adjust your plans if necessary.
  8. 8
    Go down and stop at the first door you see. Snake it and watch for a shotgun enemy near the tables.
  9. 9
    Open the door, toss a frag grenade to eliminate the shotgun enemy, and wait for targets up top to move.
  10. 10
    Send your team to clear out the enemies up top.
  11. 11
    Tell your team to take cover near you as you look for a guy in a riot shield and throw another frag grenade at him.
  12. 12
    Go through the door and down some steps to a pair of rec rooms. Take the one on the right with the steps.
  13. 13
    Go through the door and swing around to a set of doors.
  14. 14
    Go through and set your team behind the cover of the nearby planter, as it is the only available cover.
  15. 15
    Try to pick off enemies positioned high in the arena windows.
  16. 16
    Peek around the left side of the planter to see more enemies at the doors.
  17. 17
    You can attempt to eliminate them yourself, or send your team to the cover of a police car and then peek out to kill some enemies.
  18. 18
    Move your team up into the arena in case of any survivors.
  19. 19
    Go around to the right.
  20. 20
    Set your team to ready explosives, stand back, and follow to observe the ensuing event.
  21. 21
    Turn around and take the door by the beer stand.
  22. 22
    Look to the left for a doorway. Stack, snake, tag, and observe an enemy entering and leaving the room.
  23. 23
    Wait approximately five seconds, then go around and down the corridor.
  24. 24
    Wait for the enemy to patrol again, kill him, and send your team through as soon as possible.
  25. 25
    Go through the doors on this side to assist your team.
  26. 26
    Set them behind cover and watch the other door in the corner for one more potential enemy.
  27. 27
    Take that door and be cautious when going around the corner. Consider throwing a frag grenade at the shelf on the corner to eliminate waiting enemies.
  28. 28
    After the enemies are dead, stack on the door.
  29. 29
    You can snake it and potentially tag an enemy that is barely visible.
  30. 30
    Send your team in, follow, and set them behind cover in the center of the warehouse area.
  31. 31
    Watch above for rappel lines to drop; you can stay by the entrance door if preferred.
  32. 32
    Move your team, send them up the lines or stairs to ensure the area is clear.
  33. 33
    Take the door on the lower level.
  34. 34
    Go through the double doors for decontamination.
Tips
  • The SCAR with a scope is a good weapon option.
  • Consider keeping a shotgun for close-quarters combat.
  • Use snake, tag, and send commands effectively to manage your team.
  • Utilize available cover, such as planters and police cars, to protect your team.
  • Frag grenades can be effective for clearing rooms and eliminating enemies behind cover or around corners.
  • Be prepared to adjust your attack plans based on the number of enemies encountered.

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