Explore the combat guide for 13 Sentinels: Aegis Rim, covering basic concepts, Sentinel generations, pilot details, Kaiju types, and advanced strategies.
Table of Contents:
- Introduction
- Basic Concepts (Terms and Game Concepts, Units and Selection, Brain Overload, S Ranks, Meta-Chips and Upgrades)
- Sentinels (Generation 1, Generation 2, Generation 3, Generation 4)
- Meta-System (Enhancement Passives, Meta-Skills, Sentinel Upgrades)
- Pilots (No. 10 Nenji Ogata through No. 23 Megumi Yakushiji)
- Kaiju (Workers, Hunters, G-Molers, Drillflies, Drum Mines, Twintails, APSOS, Hi-Quads, Terra Carriers, RPFs, Gladiators, Kaiju Statistics)
- Advanced Concepts (Action Economy, EP Management)
- Changes From 1.01 (The Sentry Gun, Interceptors, Changed Playstyles, Simplified Strategy, Gladiators, Again)
- Wave by Wave Guide (Ashitaba City, Shibugaki City, Himawari Ward, Sakura Ward)
- Blind One Run Challenge Order
- Version History
Basic Concepts:
- Terms and Game Concepts: Understand the core terminology and mechanics.
- Units and Selection: Learn about the different units available and how to select them.
- Brain Overload: Discover the concept of Brain Overload and its implications.
- S Ranks: Understand the criteria and importance of achieving S Ranks.
- Meta-Chips and Upgrades: Learn how to utilize Meta-Chips and upgrade your Sentinels.
Sentinels:
- Generation 1
- Generation 2
- Generation 3
- Generation 4
Meta-System:
- Enhancement Passives: Explore passive abilities that enhance your Sentinels.
- Meta-Skills: Understand the various Meta-Skills available.
- Sentinel Upgrades: Learn about the different ways to upgrade your Sentinels.
Pilots:
- No. 10, Nenji Ogata
- No. 11, Ei Sekigahara
- No. 12, Takatoshi Hijiyama
- No. 13, Juro Kurabe
- No. 14, Ryoko Shinonome
- No. 15, Iori Fuyusaka
- No. 16, Tomi Kisaragi
- No. 17, Natsuno Minami
- No. 19, Keitaro Miura
- No. 20, Shu Amiguchi
- No. 21, Yuki Takamiya
- No. 22, Renya Gouto
- No. 23, Megumi Yakushiji
Kaiju:
- Workers
- Hunters
- G-Molers
- Drillflies
- Drum Mines
- Twintails
- APSOS
- Hi-Quads
- Terra Carriers
- RPFs
- Gladiators
- Kaiju Statistics
Advanced Concepts:
- Action Economy: Master the efficient use of actions.
- EP Management: Learn to effectively manage your Energy Points (EP).
Changes From 1.01:
- The Sentry Gun
- Interceptors
- Changed Playstyles
- Simplified Strategy
- Gladiators, Again
Wave by Wave Guide:
- Ashitaba City
- Shibugaki City
- Himawari Ward
- Sakura Ward
Blind One Run Challenge Order
Version History
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