Complete The Pyramid mission in Control Ultimate Edition, including defeating Marshall and finding the Cat's Ears accessory.
Walkthrough
- 1Head through the exit at the back of the cavern and follow the tunnel to emerge on a ledge overlooking the Crossroads with a loot container.
- 2Look across and Levitate (use your power to jump and hover in the air) to a ledge.
- 3When you reach the third ledge, a Maneki-neko (8/8) will appear in a box.
- 4Levitate down to the Crossroads and fast travel to the Collapsed Department.
- 5Head into the Firebreak.
- 6Levitate down to the Firebreak below you (Base Camp) and then across to the one to the left of that.
- 7At the end, you will find all the Maneki-nekos gathered.
- 8Approach the Firebreak doors and they will open in sequence.
- 9Go through to a Maneki-neko shrine to unlock the One of Us trophy and pick up the Cat's Ears accessory from the pedestal.
- 10If you want to remove the Cat's Ears, interact with the pedestal again.
- 11Levitate back across to the previous Firebreak and make your way back to the Crossroads.
- 12Approach Emily for a scene.
- 13Levitate down the hole at the base of the Nail.
- 14At the bottom, find a tape recorder which plays Log 7: Changes.
- 15Head down the only tunnel, destroying crystals that may block your way, and Levitate across two pits.
- 16Once across, you will unlock the Two Birds, One Bomb Hotline entry.
- 17Continue across another couple of pits to reach the Lower Crossroads control point.
- 18Look for a tape recorder with Log 8: Purpose.
- 19Prepare for a boss fight. A useful personal mod (a piece of equipment that grants passive bonuses) that you can fit is Launch Health Recovery.
- 20Call up a Ranger (an allied NPC (non-player character — anyone the game controls, not you)) on the radio and head through the ominously red cavern.
- 21Head towards the figure hanging in the sky for a cutscene (a non-interactive cinematic the game plays automatically).
- 22Defeat Marshall.
- 23Interact with the Nail to cleanse it.
- 24Go through the cave on the left, using crystals halfway across to create a temporary platform to cross a pit.
- 25Cross the next pit.
- 26Go through into the darkness for a few scenes and the Strong Foundation trophy.
- 27You will earn 3 Ability Points and a final Hotline entry, Departure, which should unlock the Subterranean Research trophy.
- 28Emily will have more topics to talk about.
Tips
- Marshall is a mix between Hiss Trooper (throws grenades) and Hiss Sharpened (zips around and attacks with an axe).
- Be careful when crossing the bridges in the arena, as falling off is a major threat.
- Keep a distance from Marshall as she can kill you up close in two hits.
- You can Launch (use your telekinetic power to throw objects) grenades back at Marshall.
- Marshall dodges projectiles frequently but not consistently.
- Shoot Marshall when you get the opportunity, particularly if your Ranger ally distracts her.
- Use environmental hazards: shoot a bridge if she stands on it, or use Shape (your power to manipulate objects) on crystals if she stands on them.
- Summoned Hiss will appear frequently. Charged are little threat, but Hiss Sharpened can be Seized (turned into an ally).
- Be very careful if you see evidence of a Sniper lining up a shot and take the enemy out ASAP.
- If you see a bunch of Astral Mimics, don't attack them – they are allies sent by Former and can be useful.
- When Marshall's health is low, she will start throwing multiple grenades at once. If you have Multi-Launch, you can throw multiple grenades back.
- The mechanic of using the crystal platform to cross the first pit back to the Lower Crossroads control point barely gives you enough height to get to the other side and might take a few attempts.
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