Learn how to launch the asteroid in Dead Space Remake's Chapter 7. This guide covers destroying gravity tethers and planting the SOS beacon.
Alright, so you're at the part where we need to get that big ol' space rock outta here. To do that, we've gotta deal with some gravity tethers first. Think of them like giant space-magnets keeping the asteroid stuck. There are four of them in total: two chilling inside the USG Ishimura, and two hanging out in the vacuum of space.
Heads up: These tethers are dangerous! They shoot out energy, and there's also a processing beam in the middle of the chamber that's constantly zapping the asteroid. Getting hit by either of these means an instant game over, so stay sharp and keep moving.
To take down a tether, you need to shoot its internal electricity system. The trick is, it spins like crazy, making it tough to hit. Your best friend here is the Stasis Module. Slap a Stasis on it to slow that spin right down, and you'll see the weak points light up. You should have enough time to hit at least one of them while it's slowed. Once you destroy one, you'll get a notification. You gotta do this for all four tethers before you can even think about releasing the asteroid.
After you've dealt with the tethers, it's time to plant the SOS Beacon. You'll find the spot on the far side of the asteroid, still out in space. You can fly out there through the gaps above the asteroid, but you gotta watch out for a rotating mechanism. It's another instant-death hazard, so time your exit carefully. Once you're outside, the spot to plant the beacon will be clearly marked on the asteroid's surface.
Once that beacon is planted, make sure you've finished off those last two outside gravity tethers. Then, it's back to the control room to interact with the computer and finally send that asteroid packing into space!
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