Explore the Evil Eye's Unique Evility and Common Evilities in disgaea 6 complete, including Petrifying Gaze (100 mana) and Cursed Gaze (5000 mana).
Evil Eye Unique Evility
The Evil Eye’s Unique Evility is also called Evil Eye. When a character with this evility attacks, the target unit’s defense power is lowered by 30%. This effect seems to apply only to the attacker and does not persist after the attack, making it less potent than a standard debuff.
List of Common Evilities (Evil Eye)
- Petrifying Gaze: 50% chance to inflict Paralysis when attacking normally. Mana Cost: 100. Slots: 2.
- Longhorn: 30% chance to increase damage dealt by 100% when attacking normally. Mana Cost: 250. Slots: 2.
- Inner Beast: Increase ATK by 25% and DEF by 25%, but set INT & RES to 1. Mana Cost: 1,000. Slots: 3.
- One Hit Wonder: Increase damage dealt by 10% when defeating an enemy with full HP (Max 200%). Mana Cost: 2,500. Slots: 4.
- Cursed Gaze: For every ailment a target has, decrease target unit’s defense power by -20%. Mana Cost: 5,000. Slots: 5.
The Common Evilities for the Evil Eye are often situational or lack a guaranteed effect. However, if you can equip all status ailment Innocents on a weapon for a character, Cursed Gaze has significant potential. With six possible ailments, this could lead to a -120% decrease in an enemy’s defense power if all ailments are applied. Combining this with an ability like the Mecha Girl’s Full Strike to hit multiple enemies can further enhance its effectiveness.
- Focus on equipping status ailment Innocents to maximize the effectiveness of Cursed Gaze.
- Consider the Mecha Girl's Full Strike ability to apply ailments to multiple enemies simultaneously when using Cursed Gaze.
- Petrifying Gaze offers a chance for Paralysis with a low mana cost (100) and slot requirement (2).
- Longhorn provides a chance for a significant damage boost (100%) with a moderate mana cost (250) and slot requirement (2).
- Inner Beast offers a balanced stat increase to ATK and DEF but severely lowers INT and RES.
- One Hit Wonder's damage bonus scales with defeating full-HP enemies, capping at 200% bonus damage.
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