List of Undead Evilities in disgaea 6 complete, including Predation, Plague Spewer, Poison Chance, Undead, Regeneration, and Corpse Cannibal.
Unique Evility: Predation
The Undead’s Unique Evility is called Predation. It recovers 10% of the damage dealt by the character equipped with this Evility as HP. This means attacking with Predation equipped will heal a small amount of your own HP. High damage output will result in significant healing. However, focusing solely on damage might be more beneficial, making Predation a situational choice.
Common Evilities (Undead)
- Plague Spewer: When attacking, increase chance to inflict ailments and stat drops by 20%. Costs 100 Mana and uses 2 slots.
- Poison Chance: Increase damage dealt to poisoned units by 100%. Costs 250 Mana and uses 3 slots.
- Undead: Increase defense by 50%, but reverse the recovery of healing spells. Costs 1,000 Mana and uses 4 slots.
- Regeneration: When attacked, recover HP equal to 30% of the damage taken. Costs 2,500 Mana and uses 4 slots.
- Corpse Cannibal: Recover HP & SP by units defeated x10% when defeating units. Costs 5,000 Mana and uses 4 slots.
The Undead class doesn't possess many standout Common Evilities for specialized builds. The Undead Evility itself could be considered for a defensive build, provided you remember not to heal that character if they are in trouble. The other Evilities are either situational or not generally required, often due to the existence of alternative Evilities or other game factors.
- Consider the Undead Evility for a defensive build, but be mindful of its healing reversal effect.
- Predation can be useful for sustained combat if your damage output is high.
- Plague Spewer is useful for applying ailments and stat debuffs to enemies.
Mana Costs:
- Plague Spewer: 100 Mana
- Poison Chance: 250 Mana
- Undead: 1,000 Mana
- Regeneration: 2,500 Mana
- Corpse Cannibal: 5,000 Mana
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