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Part 23
Etrian Odyssey

Part 23

Learn about Etrian Odyssey skills like Hell Cry, Allslash, and Apollon. Details on Survivalist and Protector class abilities.

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Learn about Etrian Odyssey skills like Hell Cry, Allslash, and Apollon. Details on Survivalist and Protector class abilities.

Skills:

  • Hell Cry: A skill that abandons defense and stamina for greatly strengthened attacks. Requires ATK Up lvl 10. Costs 2 TP.
  • Arm Heal: Regain the use of bound arms. Requires DEF Up lvl 1. Costs 2 TP.
  • Flee: Sacrifice HP to escape from battle to the previous floor. Requires DEF Up lvl 5. Costs 4 TP.
  • Cleaver: A rushing sword slash. Requires Swords lvl 1. Costs 4 TP.
  • Tornado: A whirling sword skill that strikes adjacent enemies. Requires Swords lvl 5. Costs 6 TP.
  • Allslash: A sword skill that hits a group of enemies 2-4 times. Requires Swords lvl 5 and 2-Hit lvl 3. Costs 6 TP.
  • Blazer: Sword skill that follows fire magic with a flaming slash. Requires Swords lvl 7 and TP Up lvl 3. Costs 6 TP.
  • Freezer: Sword skill that follows ice magic with a freezing slash. . Costs 6 TP.
  • Shocker: Sword skill that follows volt magic with a shocking slash. . Costs 6 TP.
  • Crush: A charging axe strike. Requires Axes lvl 1. Costs 4 TP.
  • Stunner: An axe attack that puts the enemy off-balance. Requires Axes lvl 3. Costs 3 TP.
  • Silencer: An axe skill with a chance of binding the enemy's head. Requires Axes lvl 7. Costs 3 TP.
  • Mine: Mine for materials at item points. Requires None. Costs 0 TP.

Survivalist Skills:

  • HP Up: Increase maximum HP. Requires None. Costs 0 TP.
  • TP Up: Increase maximum TP. Requires None. Costs 0 TP.
  • AGI Up: Act faster in battle. Requires None. Costs 0 TP.
  • Bows: Increase bow damage. Needed to learn bow skills. Requires None. Costs 0 TP.
  • Ambush: Increase the chances of getting a preemptive attack. Requires AGI Up lvl 3. Costs 0 TP.
  • Aware: Lessens the chances of enemy preemptive attacks. Requires Ambush lvl 2. Costs 0 TP.
  • 1st Hit: Chance of acting first in the next turn, regardless of speed. Requires AGI Up lvl 5 and 1st Turn lvl 3. Costs 0 TP.
  • Trickery: Lower the enemy's accuracy with evasive footwork. Requires AGI Up lvl 1. Costs 2 TP.
  • Quicken: Motivates the entire party to sprint, increasing their speed. Requires AGI Up lvl 1. Costs 2 TP.
  • Cloak: Hide in the shadows so the enemy won't target you. Requires Trickery lvl 3. Costs 2 TP.
  • Escape: Increase chances of escape. At high levels, it raises defense. Requires Quicken lvl 3. Costs 4 TP.
  • 1st Turn: The targeted party member may act first in battle. Requires Quicken lvl 3 and Trickery lvl 3. Costs 10 TP.
  • Trueshot: A powerful, piercing bow skill. Requires Bows lvl 1. Costs 4 TP.
  • Multihit: Fire two arrows at once, or three at high levels. Requires Bows lvl 5. Costs 8 TP.
  • Disable: Aim for the opponent's feet for a chance of binding its legs. Requires Bows lvl 3. Costs 3 TP.
  • Apollon: This ultimate shot takes 3 turns for its full effect to be felt. Requires Bows lvl 10. Costs 8 TP.
  • Owl-Eye: Track faraway FOEs (Formidable Ordinary Enemies) with the Survivalist's keen sense. Requires Ambush lvl 1. Costs 2 TP.
  • Stalker: Cautious steps reduce the chances of enemy encounters. Requires Ambush lvl 3. Costs 2 TP.
  • Chop: Chop wood for materials at item points. Requires None. Costs 0 TP.
  • Mine: Mine for materials at item points. Requires None. Costs 0 TP.
  • Take: Gather plants for materials at item points. Requires None. Costs 0 TP.

Protector Skills:

  • HP Up: Increase maximum HP. Requires None. Costs 0 TP.
  • TP Up: Increase maximum TP. Requires None. Costs 0 TP.
  • DEF Up: Increase physical defense. Requires None. Costs 0 TP.
  • Shields: Increase elemental defense. Needed to learn Shield skills. Requires None. Costs 0 TP.
  • Aegis: Preparedness for death makes it possible to survive with 1 HP. Requires DEF Up lvl 5. Costs 0 TP.
  • En Garde: Chance of automatically blocking enemy attacks. Requires DEF Up lvl 7 and Shields lvl 7. Costs 0 TP.
  • Provoke: Increase defense and divert enemy attention. Requires DEF Up lvl 1. Costs 2 TP.
Tips
  • Consider the TP costs when choosing skills, as some powerful abilities require a significant amount of TP.
  • Skills that bind enemy parts (like Silencer or Disable) can be crucial for controlling dangerous encounters.
  • Survivalist skills like Ambush, Aware, and Stalker are excellent for managing enemy encounters and gaining tactical advantages.
  • Protector skills are vital for party survivability, especially Aegis and En Garde for mitigating damage.
  • The 'Mine', 'Chop', and 'Take' skills are essential for gathering materials needed for crafting and upgrades.

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