Etrian Odyssey skills list including Healer, Alchemist, and Troubadour abilities like Revive, Inferno, and Warp.
Healer Skills:
- None: No TP cost. Increases physical damage or allows chopping wood for materials at item points.
- Healer lvl 2: No TP cost. Small healing after battles with no TP cost (Patch Up).
- TP Up lvl 3: No TP cost. Increases chances of the enemy dropping an item (Scavenge).
- TP Up lvl 10: No TP cost. Restores a small amount of TP after every turn in battle (TP Regen).
- Healer lvl 1: Costs 4 TP. Restores a small amount of HP (Cure).
- Healer lvl 3: Costs 10 TP. Restores a medium amount of HP (Cure II).
- Healer lvl 5: Costs 20 TP. Restores full HP (Cure III).
- Healer lvl 3 & Cure lvl 3: Costs 6 TP. Restores a small amount of HP to the entire party (Salve).
- Healer lvl 5 & Cure II lvl 3: Costs 16 TP. Restores a medium amount of HP to the entire party (Salve II).
- Healer lvl 7 & Cure III lvl 3: Costs 10 TP. Brings the dead back to life (Revive).
- Healer lvl 3: Costs 3 TP. Removes bindings from one party member (Unbind).
- Healer lvl 5: Costs 3 TP. Removes status ailments from the entire party (Refresh).
- Healer lvl 3 & Salve lvl 3: Costs 10 TP. Confers resistance to all elements on the party (Immunize).
- Immunize lvl 3 & Salve II lvl 5: Costs 16 TP. Chance that party members will survive mortal blows with 1 HP (CPR).
- Healer lvl 5 & Cure lvl 5: Costs 3 TP. Restores a small amount of HP to one party member each turn (Regen).
- ATK Up lvl 10: Costs 8 TP. A heavy staff attack with a chance of stunning the enemy (Caduceus).
- Healer lvl 10: Costs 4 TP. Heals up to a set amount outside battle for a small amount of TP (H. Touch).
Alchemist Skills:
- None: No TP cost. Increases maximum TP (TP Up), increases fire damage (Fire Up), increases ice damage (Ice Up), increases volt damage (Volt Up), increases poison damage (Toxins), or allows chopping wood for materials at item points (Chop).
- TP Up lvl 3: No TP cost. Increases chances of the enemy dropping an item (Scavenge).
- TP Up lvl 10: No TP cost. Restores a small amount of TP after every turn in battle (TP Regen).
- Fire Up lvl 1: Costs 4 TP. Conjures forth fire to attack the enemy (Fire).
- Fire Up lvl 5 & Fire lvl 3: Costs 10 TP. Conjures forth flame to attack the enemy (Flame).
- Fire Up lvl 5: Costs 16 TP. Conjures forth an inferno to attack the enemy (Inferno).
- Ice Up lvl 1: Costs 4 TP. Conjures forth ice to attack the enemy (Ice).
- Ice Up lvl 5 & Ice lvl 3: Costs 10 TP. Conjures forth icicles to attack the enemy (Freeze).
- Ice Up lvl 5: Costs 16 TP. Conjures forth a blizzard to attack the enemy (Cocytus).
- Volt Up lvl 1: Costs 4 TP. Conjures forth voltage to attack the enemy (Volt).
- Volt Up lvl 5 & Volt lvl 3: Costs 10 TP. Conjures forth lightning to attack the enemy (Thunder).
- Volt Up lvl 5: Costs 16 TP. Conjures forth divine thunder to attack the enemy (Thor).
- Toxins lvl 1: Costs 4 TP. Chance of transmuting an enemy's blood to poison (Poison).
- Toxins lvl 5: Costs 10 TP. Chance of transmuting all enemies' blood to poison (Venom).
- TP Up lvl 5: Costs 10 TP. Conjures sight to see all FOEs (Field Other Enemies) on the map (Sight).
- TP Up lvl 7: Costs 15 TP. Conjures a warp to the last visited Geomagnetic Field (Warp).
Troubadour Skills:
- None: No TP cost. Increases maximum HP (HP Up) or increases maximum TP (TP Up).
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