Get the lowdown on every Covenant vehicle in Halo: Combat Evolved! Learn about the Ghost, Banshee, Wraith, and Stationary Guns to dominate the battlefield.
Alright, let's talk about the rides the Covenant use in Halo: Combat Evolved. Knowing these can seriously give you an edge, whether you're trying to commandeer one or just avoid getting blown up by them. We'll cover the Ghost, Banshee, Wraith, and those pesky Stationary Guns.
Ghost: This is a super fast, one-man speeder. Think of it like a little glider that can zip around. It's not exactly a tank, though – it goes down pretty easily if you take a lot of hits. You can fire plasma bolts while you're moving, but they're not the strongest. You'll often see Elites riding these. Here's a pro tip: you can actually take out the Elite rider without destroying the Ghost itself! Their heads are exposed, so aim for that. If you're on a big map like Sidewinder in multiplayer, the Ghost is awesome for getting from point A to point B quickly. But honestly, besides its speed, it's not the most impressive vehicle.
Banshee: This is your aerial assault vehicle, basically a flying machine. You'll definitely need these for missions like Keyes, Two Betrayals, and Assault on the Control Room, so don't go blowing them up if you can help it. They're pretty speedy and their defense is decent. You can use them to attack enemies from the air. Your left mouse button fires plasma bolts, and your right mouse button launches a plasma missile. That missile is powerful and can take out enemies fast, but it needs to recharge after each shot. To steer, just use your mouse to point where you want to go. The downside? You can't just nab a Banshee if someone else is already in it; shooting it too much will just blow it up.
Stationary Guns: Okay, these aren't technically vehicles since they can't move, but they're important to know about. You might also hear them called
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