Complete The Mountain That Fell in Horizon Zero Dawn Remastered. Find collectibles like GAIA Prime Arrival Log and Power Cell.
Walkthrough
- 1Fast travel to Free Heap and head north out of the settlement. Keep right at the first split, following the path along the river until you reach a second split at the sign for Pitchcliff.
- 2Keep left at the Pitchcliff split and follow the path until you cross a small bridge. Look right to find [TD-W60] This Sucks among rusted metal.
- 3Continue along the path to another split and keep right, heading north until the path forms a T at a rickety bridge.
- 4Head left across the bridge and look right to find [TD-W61] Phantom Limbs in rusted metal ruins.
- 5Cross back over the bridge and follow the path northwest to a campfire at a rock face.
- 6Use the climbholds to ascend, then cross the ruined fuselage. Climb up at the other end and continue climbing to a clearing with Stalkers and Red-Eye Watchers. Defeat the machines.
- 7Head to the north wall and find more climbholds. Continue climbing to a second area with Glinthawks, Ravagers, and Red-Eye Watchers. Defeat these machines (consider using a Ropecaster to get a Ravager on your side).
- 8Cross the river and head to the east rock wall to find more climbholds.
- 9Climb up for a cutscene (a non-interactive cinematic the game plays automatically) and a fight with a Stormbird. Defeat the Stormbird (the Ropecaster is recommended).
- 10Look westward to spot a Vantage at the western peak. Move right around the rocks to find climbholds and ascend to retrieve Vantage Point - King's Peak.
- 11Drop down and use the rappel to return to the ground. Follow the path to a crater for a short cutscene.
- 12Move along the wooden scaffolding to find climbholds leading up to the GAIA Prime Bunker and Sylens' workshop.
- 13After a cutscene with Sylens, activate the bioscan and proceed. Before heading down, go to the room at the end of the hall to find [AD50] GAIA Prime Arrival Log.
- 14Return to the hallway and climb down the elevator shaft.
- 15Follow the hallway out to the crater and use the rappel to descend. Turn left and use the climbholds at the back (starting with a peg) to ascend to another hallway.
- 16Follow this hallway to the room at the end to find the last Power Cell on a shelf in the corner.
- 17Return to the platform you rappelled to and follow the ledge right to a collapsed hallway. Head down and zipline to a climbhold, then climb up to the other side.
- 18Continue up through the next door and climb the following elevator shaft.
- 19Head through the door to the next area and enter the room on the right. Pick up [AD53] Log: Margo Shen.
- 20Return to the hallway and follow the large hallway down through the door on the right. Grab [AD51] Log: Charles Ronson from the desk, then head through the opening to the left.
- 21Follow the tunnel down to stairs, then head up and through the hall to Elisabet Sobeck's quarters. Scan her journals on the desk to acquire [TD-Q40] Sobeck Journal, 11-19-64, [TD-Q41] Sobeck Journal, 7-16-65, [TD-Q42] Sobeck Journal, 10-31-65, [TD-Q43] Sobeck Journal, 1-15-66, and [TD-Q44] GAIA Log: 3 Feb 2065. This will also acquire [TD-Q45] Sobeck Journal, 11-19-64 R, [TD-Q46] Sobeck Journal, 7-16-65 R, [TD-Q47] Sobeck Journal, 10-31-65 R, and [TD-Q48] Sobeck Journal, 1-15-66 R as they are recovered.
- 22Climb up through the opening behind the desk and follow the tunnel to a large holo area. Interact with the terminal to get [HD21] Elisabet Sobeck Memorial and learn how Elisabet died.
- 23After the holo sequence, [AD52] Log: Charles Ronson, [AD54] Rest in Peace, and [AD57] Log: Travis Tate will appear on the table. Talk to Sylens.
- 24Return to where you entered this room and look left of the door for a vent. Crawl through and pry open the door on the other side.
- 25Pry open the next door ahead and get [AD59] Eleuthia Runtime Check.
- 26Return to the memorial room and head up the stairs at the back into the room ahead. Grab [AD58] Core Control Log from the desk to the right.
- 27Head out and around through the next door. Follow the hallway to another elevator shaft and grab [AD55] The Future from the ground.
- 28Climb up to the next area and continue back out to the crater. Follow the ledge right to another wall you can climb.
- 29Stop halfway up to grab [AD56] The Solution, then finish the climb and enter the Alpha Chamber.
- 30Use the holo terminal to get [HD22] Emergency Recording and learn that Ted Faro killed the other Alphas.
- 31After the holo sequence, talk to Sylens.
- 32Head to the other side of the round table and grab the Master Override.
- 33Exit this room and head back out to the crater. Continue down to the right and around to a zipline.
- 34Zip down to the rappel platform, climb up, and leave the area the way you came.
- 35Talk to Sylens in his workshop. He will explain his history with Hades and the Eclipse cult.
- 36After the conversation, pick up Sylens' spear from his workbench to attach the Master Override.
- 37Grab [AD60] First Meeting.
Tips
- Use the Ropecaster to immobilize larger machines or turn them against their allies.
- Look for climbholds and ziplines to navigate the vertical environments of GAIA Prime.
- The minimap (a small radar (your minimap with nearby blips and threats marked) on your HUD (heads-up display — the on-screen icons showing health, ammo and the minimap)) can help you orient yourself and locate objectives.
- Utilize cover (press the cover button to crouch behind walls or objects) when engaging in combat to avoid machine attacks.
- Headshots are critical weak points on most machines.
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