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Guards and bosses
Kirby 64: The Crystal Shards

Guards and bosses

Learn about Guards and bosses in Kirby 64: The Crystal Shards. Guards take 3-6 hits and bosses have two phases.

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Learn about Guards and bosses in Kirby 64: The Crystal Shards. Guards take 3-6 hits and bosses have two phases.

Guards are larger versions of ordinary enemies in Kirby 64: The Crystal Shards. They require three to six hits to defeat. You do not need a special power to defeat them, as they always have smaller helpers that you can spit on the Guard. Guards often give you a crystal shard after the battle.

There is one boss in every world. You will meet a boss after you have finished every course in that world. Bosses are much stronger than Guards and often have two different phases in their fighting process. They always give you crystal shards.

When you encounter either a Guard or a Boss, the meter which indicates how many stars you have collected gets exchanged for the Guard's or Boss's vitality meter. When you have brought that meter down to zero, the opponent either dies or begins a new phase in its strategy.

Tips
  • Use the smaller enemies to attack Guards if you don't have a specific power.
  • Be prepared for multiple attack patterns when facing bosses, as they often have two phases.
  • Keep an eye on the vitality meter, which replaces your star count during these encounters.

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