Detailed walkthrough for Part 17 of Max Payne, guiding you through the crane sequence, tower assaults, and warehouse combat to find weapons and painkillers.
Walkthrough
- 1Equip your sniper rifle. Kill the thug in Tower 1 (far right).
- 2Press the button to move the crane forward. Aim left over the spare sniper ammo.
- 3Kill the thug in Tower 2 before the crane stops, as the containers will block your view.
- 4Move the crane left and wait for it to stop. Look back towards Tower 3 and snipe the thug inside.
- 5Jump into Tower 3. Collect sniper rifle ammo and a painkiller.
- 6Three thugs appear from Point C. Use the sniper rifle and bullet time to defeat them. Avoid picking up the ammo until after the fight.
- 7Jump back into the crane and move towards Tower 4.
- 8Kill the thug in Tower 4 with a closer-range weapon (dual Berettas or shotgun) once visible past the containers.
- 9Collect sniper rifle ammo and a painkiller from Tower 4.
- 10Two thugs appear on the ground. Defeat them.
- 11Return to the crane and move from Point C to Point D.
- 12Explore Tower 1. Pick up the Desert Eagle, sniper rifle ammo, and a painkiller.
- 13Two thugs appear at Point D. Eliminate them.
- 14Jump from the crane to the platform and enter the door to complete the level.
- 15Chapter 3: Pissing Punchinello Off
- 16Drop from the platform onto the red container, then jump to the ground level.
- 17Kill the thug behind the container.
- 18Position yourself behind the container to see the catwalk. Two thugs will appear from the left. Gun them down from cover.
- 19Run past the ramp to the catwalk. Kill the thug inside the fenced area.
- 20Run up the ramp to the small room at the end. Look out the window and shoot the thug on Boris' ship deck.
- 21Press the button by the door to unlock the gate.
- 22Two thugs will emerge. Equip your shotgun and kill them at the doorway.
- 23Head to the fenced-in area. Collect shotguns, Desert Eagles, and a painkiller from the open red container.
- 24In the enclosed area, collect Beretta, Desert Eagle, Ingram, and shotgun ammo, plus a painkiller.
- 25Leave the warehouse through the door to complete the level.
- 26Chapter 3: A Dangerous Game
- 27Two thugs are hiding behind crates on the dock. Shoot the one on the left, then kill his partner who emerges.
- 28Use the ramp to board Boris' ship.
- 29Wait by the crates for the thug who spots you to appear, then kill him.
- 30Look around the container to see a thug at the top of the stairs. Kill him.
- 31Break the small box at the front of the ship for an extra painkiller.
- 32Go up the stairs and enter the ship from the left. Be ready to shoot as the door opens.
- 33Inside, a ringing telephone connects you to Angelo Punchinello.
Tips
- Use bullet time strategically when facing multiple enemies or difficult shots.
- Conserve sniper ammo for long-range targets in towers.
- Shotguns and dual Berettas are effective for close-quarters combat.
- Always check containers and shelves for ammo and painkillers.
- Be aware of enemy spawn points, especially after moving the crane or entering new areas.
- Sniper Rifle Ammo
- Painkillers
- Desert Eagle
- Shotgun
- Beretta Ammo
- Desert Eagle Ammo
- Ingram Ammo
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