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Part 3
Max Payne

Part 3

Master Max Payne's Part 3 with our comprehensive walkthrough. Learn essential combat tips, including effective shoot-dodging and using the alert icon, to survive the toughest challenges.

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Master Max Payne's Part 3 with our comprehensive walkthrough. Learn essential combat tips, including effective shoot-dodging and using the alert icon, to survive the toughest challenges.

Walkthrough
  1. 1
    Prologue: Find Michelle Payne
    After the opening cinematic, start in Max's home. Get comfortable with controls. Find Valkyr graffiti for a cinematic. Continue to the next room, pick up the phone for a conversation. Go to the Payne den. Run upstairs; Michelle screams. The bathroom door is stuck. After gunshots, the screaming stops. Use the unlocked door opposite the room. A junkie in a green jumpsuit will appear. Unload rounds into his torso as soon as you regain control. A second junkie enters from another door; aim and shoot him. Find a gruesome scene in the baby's room and another cinematic. Continue through the door the second junkie used. Pick up the baseball bat in the far right corner. Enter the bedroom, where a third junkie waits, and engage in combat. Another cinematic follows, leading to the main story.
  2. 2
    Chapter 1: Roscoe Street Station
    Objective: Meet up with Alex. After getting off the train, go to the door on the left. Follow the blood trail into the next room containing a dead transit cop. Check green cabinets and lockers for Beretta ammo and a painkiller. Return to the tracks. The gate is open; two men are on the platform edge, waiting for the train to kill passengers. Strafe into the doorway and fire shots, then retreat. Use the camera to observe the two thugs running towards you. When they get close, strafe out and eliminate them (shoot-dodge if needed). Collect their Desert Eagles. Head up the stairs at the platform's end. Stop before the top and spin the camera; two more thugs are torturing a transit cop. Move slightly left and gun down the thug on the left. His partner hides behind a garbage can. Wait for him to emerge from cover, then strafe out and kill him. Continue down the corridor. At the end, there are stairs on the right and a third thug behind a locked gate on the left. Kill him and try to pick up his weapon if it falls close enough to the gate. Head downstairs. Run down the platform to a small inlet on the left. A thug with a pump-action shotgun is in front of a gate; kill him and proceed through.
Tips
  • Shoot-Dodge for Distance and Safety: When needing to make a long jump, shoot-dodge. Start it a few feet before the gap, as Max takes an extra step before diving. You cannot be killed while performing a shoot-dodge, even if you are next to a grenade.
  • Avoid Explosives: Grenades are dangerous. If you can't quickly find cover, shoot-dodge to survive.
  • Use the Alert Icon: The gray exclamation point above Max's head indicates an important object to see or interact with (telephone, button, letter, etc.). Max's head will also turn slightly towards interactable objects when nearby. These are sometimes necessary to progress.
  • Explore Thoroughly: Unless playing on New York Minute difficulty, there are usually no strict time limits. After combat, search areas for spare weapons and painkillers. Always pick up weapons dropped by fallen enemies.

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