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Part 7
Myth: The Fallen Lords

Part 7

Complete walkthrough for Part 7 of Myth: The Fallen Lords, covering missions Silvermines, Shadow of the Mountain, and Seven Gates, with strategies and tips.

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Complete walkthrough for Part 7 of Myth: The Fallen Lords, covering missions Silvermines, Shadow of the Mountain, and Seven Gates, with strategies and tips.

Walkthrough
  1. 1
    Mission 11: Silvermines
    • Follow the computer-controlled journeyman, staying hidden from patrols.
  2. 2
    Reach the town, and the journeyman will retreat; follow him around the stream to find the arm.
  3. 3
    Once you gain control of the journeyman, grab the arm and backtrack into town, keeping the group hidden.
  4. 4
    Head north of town to the graveyard.
  5. 5
    Use archers to quickly eliminate the fetch guarding the ramp, then fight the thralls and soulless just enough to get up the ramp and complete the level.
  6. 6
    Mission 12: Shadow of the Mountain
    • This is a king-of-the-hill mission to protect your flag.
  7. 7
    Set up archers in a long line at the top of the hill, with dwarves on the ends. Move warriors back.
  8. 8
    Defeat the first wave of dwarves and other units using long-range attacks, then engage with melee units.
  9. 9
    After the first wave, move more units to the south side for the second wave, which also attacks from the south.
  10. 10
    Reposition for the third wave attacking from the east ramp. Use archers from afar, then dwarves to blow up approaching thralls and myrmidons, and bezerkers for those who reach the top.
  11. 11
    For the fourth and largest wave attacking from the SE ramps, use archers to eliminate enemy archers on the small hill between the ramps. Use dwarves to cover the left ramp against thralls, and bezerkers for those who reach the top. Use archers to attack dwarves on the right ramp's base, and bezerkers for myrmidons charging the right ramp.
  12. 12
    The final wave consists of dwarves attacking both ramps; use archers and bezerkers to defend.
  13. 13
    Mission 13: Seven Gates
    • Start in a canyon and let the thrall and soulless fight.
  14. 14
    Line up archers to attack any enemies that target you, and mop up with warriors.
  15. 15
    Head up the path to the fork and send two individual warriors to scout each path.
  16. 16
    Let the two armies clash. If they don't, retreat your scouts further until they engage.
  17. 17
    Before the first army is destroyed, send archers to kill the fetch.
  18. 18
    Engage the surviving army, which should be manageable.
  19. 19
    Head up the right fork, position archers on the white rock hill, and split warriors to cover the sides.
  20. 20
    Send two warriors to scout the less obvious fork ahead. Send one warrior into the swamp to the east until you see the army on the other side.

Tips:

  • In Part 7's opening mission, tease the north army to attack, then hug the mountain wall to avoid the southern army.
  • When Alric confronts the evil sorcerer, let him handle it. Do not attack until Alric engages the sorcerer in sword fight, then you can help with the barbarians.
  • Follow Alric after he says

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