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Part 8
Myth: The Fallen Lords

Part 8

Myth: The Fallen Lords Part 8 covers Mission 14: Forest Heart and Mission 15: Heart of the Stone, detailing strategies for defeating enemies and navigating the Tain.

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Myth: The Fallen Lords Part 8 covers Mission 14: Forest Heart and Mission 15: Heart of the Stone, detailing strategies for defeating enemies and navigating the Tain.

Mission 14: Forest Heart

Walkthrough
  1. 1
    At the start, doomed bezerkers and archers will be attacked by an army with a trow; this cannot be stopped. The camera will then focus on the rest of your men.
  2. 2
    Defeat the myrmidons attacking your army.
  3. 3
    Your objective is to find and kill four trow generals.
  4. 4
    Lead your party NE to a bridge over a small river.
  5. 5
    Split archers into two groups on either side of the bridge, away from the water. Position giants near the archers on the right.
  6. 6
    When soulless (an enemy type) and myrmidons approach, let your archers engage them.
  7. 7
    When a trow crosses the river, sic your giants on it.
  8. 8
    Send a couple of archers up the bridge, but do not cross the halfway point, to target soulless.
  9. 9
    Retreat the archers and send a bezerker onto the bridge to taunt myrmidons, allowing archers to weaken them as they cross.
  10. 10
    Use the bezerker to engage and have giants flank the myrmidons.
  11. 11
    When a second trow attacks, surround it with giants and bezerkers.
  12. 12
    Proceed SE to another bridge and set up similarly, but split bezerkers on both sides of the archers.
  13. 13
    When thrall emerge from the water, pull archers back and let bezerkers engage them.
  14. 14
    Target myrmidons on the right as they move back and forth with archers.
  15. 15
    If soulless attack, send giants to engage them.
  16. 16
    Once myrmidons are dealt with, use archers to eliminate soulless.
  17. 17
    Cross the bridge and head east to encounter thrall and soulless. Prioritize soulless with archers and use giants and bezerkers to handle close-range thrall.
  18. 18
    Follow a strip of high ground paralleling the river. Giants can climb the edges; send bezerkers up first, followed by archers and giants.
  19. 19
    At the end of the high ground, where it lowers, you will encounter myrmidons. Use bezerkers and giants to defeat them, as the thick forest hinders archer aim.
  20. 20
    Another trow will attack; surround it with giants and then bezerkers.
  21. 21
    Move everyone east to meet the killers of the scouting party. Use archers on myrmidons and giants on the trow.
  22. 22
    After this battle, Soulblighter will appear and transport your men to the next mission.

Mission 15: Heart of the Stone

Walkthrough
  1. 1
    Your objective is to manipulate four towers at the corners of the map to activate a bridge over lava to the exit. Secure the entire map first.
  2. 2
    Your men start in the bottom left. Begin a clockwise sweep, hugging the outer walls.
  3. 3
    Approach the SW pillar but do not enter its alcove. Position archers facing the pillar and cover (press the cover button to crouch behind walls or objects) their line with bezerkers.
  4. 4
    Have a bezerker enter the pillar area to lure out four cave spiders, which will drop down. Kill them.
  5. 5
    Continue sweeping past a mound and near a bowl-like crater. Ghols will attack from the north; defeat them.
  6. 6
    Meanwhile, a few bezerkers and an archer will be beamed into the Tain and appear in the bowl. Have them join your party.
  7. 7
    Proceed north to the NW pillar, stopping just before it.
  8. 8
    Further north, spiders will attack a fetch and ghols; the spiders will lose. Use archers to kill the fetch first, then the ghols.
  9. 9
    Continue east. Before reaching the NE pillar, stop at a downward slope. More spiders will be fighting fetch and ghol; kill any survivors.
  10. 10
    Stay at the slope and send a bezerker south towards the center. More spiders will drop; retreat the bezerker and defeat them with archers.
  11. 11
    Sweep all remaining areas.
Tips
  • In Mission 14, use the terrain to your advantage, especially the high ground.
  • Giants are effective at close-range combat and can quickly dispatch tougher enemies like trows.
  • Bezerkers are good for engaging groups of enemies and flanking.
  • Archers are crucial for ranged support and targeting specific threats like soulless and fetches.
  • In Mission 15, be cautious when approaching pillars, as enemies can drop from above.
  • Securing the map before activating the towers in Mission 15 is recommended to avoid ambushes.

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