Discover Paladin's Quest, a classic SNES RPG. Learn about Chezni's adventure, the unique HP-based magic system, and the role of mercenaries in this classic turn-based RPG.
This is an introduction to Paladin's Quest (known in Japan as Lennus: Kodai Kikai no Kioku), a traditional turn-based RPG released by Asmik Ace Entertainment in Japan in 1992 and Enix in the US in 1993. It follows the story of Chezni, a young sorcerer, on his quest to save the world from an ancient machine. He is joined by Midia, another magic prodigy, and various mercenaries the player can hire.
A unique aspect of the game is its mercenary system. Players encounter several mercenaries throughout the game, usually available for hire for free. These characters cannot be customized but are generally very helpful for progressing. Hiring mercenaries is optional; while no-mercenary playthroughs are possible, they can be significantly more challenging.
The game's magic system is also distinctive. Unlike typical RPGs, there is no MP resource. Instead, casting spells consumes the caster's HP, drawing directly from their life force. While individual spells have low HP costs, the cumulative self-inflicted damage can place characters in vulnerable situations. This mechanic is most impactful in random encounters and a few late-game boss fights, suggesting some unrealized potential for the system. More details on the magic system can be found in the 'Magic in Lennus' section.
In 1997, Asmik Ace Entertainment released a sequel, Lennus II: Fuuin no Shito, on the SNES. It was never officially translated into English, though a fan translation patch became available in 2008.
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