Skip to content
SEA OF SERENDIPITY                                                     [0304]
Rayman Legends

SEA OF SERENDIPITY [0304]

Complete Rayman Legends Port 'O Panic walkthrough, including hidden cages, Skull Coins, and how to rescue all ten Wizards for the 'No Panic!' achievement.

By ···10 min read·Multi-source verified
1 reading this guide  

Complete Rayman Legends Port 'O Panic walkthrough, including hidden cages, Skull Coins, and how to rescue all ten Wizards for the 'No Panic!' achievement.

Walkthrough
  1. 1
    Start by heading right onto a seesaw platform. Use the right side to tilt it left, then ascend the slope to free the first Wizard.
  2. 2
    Climb the large steps to your left to find a doorway leading to a hidden room.
  3. 3
    Slide across the rope, dropping down to defeat the two Psychlopes below.
  4. 4
    Ride the water geyser to reach the top rope, defeat the third foe, and slide to the end to find a [HIDDEN CAGE].
  5. 5
    Exit the hidden room and jump to the upper ledge. Run through the pink coral to reveal a Heart and Lums.
  6. 6
    Take the upper path to free the second Wizard.
  7. 7
    Cross the fallen mast to find and free the third Wizard.
  8. 8
    Backtrack to the seesaw and go low this time to find the fourth Wizard.
  9. 9
    Swing across the ropes to reach and free the fifth Wizard.
  10. 10
    Hop across the buoys to find the sixth Wizard just before the exit.
  11. 11
    Proceed to the next room where the Ocean Nymph is trapped. Follow her and her captor.
  12. 12
    In this room, free the seventh, eighth, and ninth Wizards.
  13. 13
    Enter the door ahead after the Nymph and captor escape in an airship.
  14. 14
    Dash through the pink coral, grab the Heart and Lums, and sprint right.
  15. 15
    Jump over the exploding bomb pile and hop up the wooden platforms before the airship destroys them.
  16. 16
    From the uppermost platform, leap to grab the [SKULL COIN] in midair.
  17. 17
    Dodge fireballs and avoid exploding bombs as the airship attacks.
  18. 18
    Enter the next door, jump up, and free the tenth and final Wizard to unlock the "No Panic!" achievement.
  19. 19
    Ride the zipline to grab a Heart, then drop down and continue past hazards. Stay on the lower platforms when the path branches.
  20. 20
    Run under the rolling bomb to find a second [SKULL COIN].
  21. 21
    Exit the tunnel and hop onto the first sinking mast. Collect a third [SKULL COIN] at the top and proceed to the end.
  22. 22
    After the Darktoon enters the water, perform a ground pound to destroy it and free the Ocean Nymph, enabling underwater diving.
  23. 23
    Jump into the water and swim left to find a fourth [SKULL COIN].
  24. 24
    Swim through the water, collecting bubbled Lums released by brushing against coral.
  25. 25
    Enter the underwater cavern and swim through the purple seaweed to reveal a fissure in the ground. Dive into it to find a door.
  26. 26
    Inside the hidden room, destroy the handful of angry Red Fish among the school of fish. The [HIDDEN CAGE] is on a ledge at the far end after they are all destroyed.
  27. 27
    Emerge from the ground and continue right, collecting underwater Lums and those in pockets above the surface.
  28. 28
    When presented with a choice of paths, ignore the underwater passages and jump to grab a rope.
  29. 29
    Swing to the [SKULL COIN] in the alcove.
  30. 30
    Dive back underwater and take the upper path, being careful of Electric Jellyfish, to find another [SKULL COIN].
  31. 31
    Take the lower path, swim past Electric Jellyfish, activate the Lum King, and collect the surrounding Lums.
  32. 32
    Head to the surface and punch open the doorway.
  33. 33
    For the Cage Challenge: Defeat the first Lividstone, then swim under the bomb platforms to attack the Lividstone on the other side of the pool.
Tips
  • Lums underwater cannot be collected on your first playthrough until you unlock the ability to dive.
  • The Medallion reward for this level is 350 Lums.
  • The speed run time for the Speed Trophy is 0:55.
  • The speed run time for the Electoon is 1:20.
  • You must rescue all ten Wizards to unlock the "No Panic!" achievement.
  • Total Electoons: 6
  • Hidden Cages: 3
  • Lum Rewards: 2 (150 Lums for the first Electoon, 300 Lums for the second Electoon)
  • Speed Run: 1 (Electoon at 1:20, Speed Trophy at 0:55)
  • Medallion: 350 Lums

100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content