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FAQ/Walkthrough #59
Rayman Origins

FAQ/Walkthrough #59

Need help with The Snoring Tree in Rayman Origins? This guide covers everything from collecting Electoons to navigating the world map and using the Snoring Tree as a hub.

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Need help with The Snoring Tree in Rayman Origins? This guide covers everything from collecting Electoons to navigating the world map and using the Snoring Tree as a hub.

Alright, so you've just kicked off your adventure in Rayman Origins! The opening cutscene sets the stage perfectly – the Bubble Dreamer's in a slump, and it's up to you and your pals to gather Electoons and get him back to his chipper self.

Your first real task is to head out of the Snoring Tree. You'll want to jump onto that Magic Hat nearby; the Magician will pop up to give you a little nudge. He'll mention something about Skull Teeth being the key to getting past that grumpy guard blocking the tunnel. Don't sweat that for now, though! Just pop back inside the tree and take the exit on the east side. This will lead you to the world map.

Think of the Snoring Tree as your home base in the Glade of Dreams. You can swing by anytime to grab some helpful tips, check out all the cool stuff you've unlocked, and even swap out characters if you feel like a change. Plus, here's a neat trick: no matter where you are on the world map or a level map, just hit the [X] button, and *poof* – you'll instantly teleport back to the Snoring Tree. Super handy!

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