Find all the Hidden Cages in Rayman Origins' Moody Clouds world. This guide details locations for 'Riding the Storm', 'On Top of Old Smokey', 'Mecha No Mistake!', and 'Shoot for the Stars'.
This guide details the locations of all Hidden Cages within the Moody Clouds world in Rayman Origins.
Riding the Storm (1 Hidden Cage)
After weathering the storm and escaping from the barrage of homing missiles at the factory entrance, the Hidden Cage is yours for the taking.
On Top of Old Smokey (3 Hidden Cages)
The entrance to the Cage Challenge is found at the top of the wind chamber. Navigate past the Mech Fish and the door should be on your left. Inside, ride the moving air vent to the platform in the middle, then use the same air current to reach the Mechs on the walls and ceiling. After knocking them into the buzzsaws or off the cliff, you can open the cage.
Immediately after collecting the fifth Skull Coin, run off the left side of the platform and leap over the buzzsaw to find the doorway. Inside, you must run through a long tunnel and past the moving, Darktoon-infested platforms to get to the cage. To boot, Locusts will be chasing after you the entire time.
For the final Hidden Cage, jump on the wheel and spin it to gain access to a second wheel. Spin this one as well to move a set of buzzsaws out of your way, which also kills a set of Mechs for you. Now before the saws move back into place, leap through the window to the cage.
Mecha No Mistake! (3 Hidden Cages)
In the second room, after wallrunning up the crushers. Before going off to the right, turn around and leap to the secret entrance on the left. Inside the Cage Challenge, dislodge the gear and watch it crush the opposition. The cage is yours, just like that.
Located in the room with the third Skull Coin. Use the rotating gear to get down to the doorway... you can actually see the door when standing on the ledge above it, so it's a hard one to miss. To unlock the cage, run along the spinning wheels and knock the Mechs off of the ceiling. Continue sprinting across the wheels to get to the cage.
The last Hidden Cage is located inside a square room that rotates 90-degrees periodically. This proves useful, since you must knock Mechs into stationary buzzsaws, and doing so can be tricky if the saws are not accessible. Once all four are destroyed, you can open the cage.
Shoot for the Stars (1 Hidden Cage)
The game's final Hidden Cage is automatically given to Rayman once you defeat the Magician and his airship at the end of the chaotic Moskito course.
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