Complete the Mystical Pique level in Rayman Origins with this guide. Find all hidden cages, skull coins, and learn to master wall-running for the speed run.
Walkthrough
- 1Immediately turn around at the start to find a hidden door leading to the first hidden cage.
- 2Progress right, using green branches and ziplines. Collect Lums and a Heart.
- 3After a pit, use a vine and drop down to a [SKULL COIN] below you, then bounce back up.
- 4A Darktoon escapes with the Mountain Nymph. Chase it, learning about the new wall-running ability.
- 5Use a bouncy blue flower to reach a high platform and grab a [SKULL COIN]. This section is also key for the speed run.
- 6Continue upwards using vines, islands, and bouncy flowers. Collect another [SKULL COIN] in a wind tunnel section by switching between flying and maintaining altitude.
- 7At the mountain top, chase the Darktoon and use a blue flower to reach it. Kick it mid-air to free the Nymph and gain the wall-running ability.
- 8Practice wall-running in the training area: sprint (hold Right Trigger) and run up slopes.
- 9Run up a gate and wall, then jump at the corner of the wall and ceiling to grab a chain, opening gates.
- 10Follow four Fakir Wizards up the mountain. Imitate their movements on five stone pads to open a temple door.
- 11Inside the temple, hop across dishes, crush Bulb-o-Lums, and wallrun up walls, ceilings, and over spike traps. Grab a [SKULL COIN] in midair instead of dropping to the zipline.
- 12Use Fakirs' beards as swings to progress.
- 13Smash ice and wallrun up a curvy wall. Spin through ice cubes on the ceiling.
- 14Run right, jump on a Fakir's beard, swing to gain momentum, and leap to a higher platform. Wallrun to a hidden door.
- 15In the hidden room, wallrun up a half-pipe, dislodge a wheel to squash Lividstones, and wallrun up the second half-pipe to reach the second hidden cage.
- 16Jump back, wallrun over a spike pit, and defeat Darktoons. Hop on a ledge and look up-left for a [SKULL COIN].
- 17Continue right to a wheel with arrow markings.
Tips
- The first hidden cage is found by immediately turning around at the level start.
- The [SKULL COIN] below the vine requires dropping down and bouncing back up.
- The [SKULL COIN] after the first wall-running sequence can be difficult; revisit the level later for an easier approach if needed.
- Achieving the Speed Trophy requires wall-running these sections.
- The [SKULL COIN] in the wind tunnel requires precise altitude control using flying.
- The hidden room with the wheels requires careful timing to wallrun up the half-pipes.
- The [SKULL COIN] after the spike pit is slightly concealed by scenery, look up-left.
- Total Electoons: 6
- Hidden Cages: 3
- Lum Rewards: 2
- Speed Run: 1
- Electoon #1: 150 Lums
- Electoon #2: 300 Lums
- Medallion: 350 Lums
- Speed Run Electoon: 1:25
- Speed Trophy: 1:06
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