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Following and Being Followed
Roblox

Following and Being Followed

Navigate Roblox Color or Die's 'Following and Being Followed' with our expert walkthrough. Learn map layouts, find color buckets, dodge the monster, and escape each chapter.

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Navigate Roblox Color or Die's 'Following and Being Followed' with our expert walkthrough. Learn map layouts, find color buckets, dodge the monster, and escape each chapter.

Alright, so you've stumbled into the 'Following and Being Followed' section of Roblox Color or Die. Don't worry, it sounds a bit intense, but think of it like a super-powered scavenger hunt where you're trying to outsmart a spooky monster. Your main goal here is to grab all these colorful paint buckets to unlock doors, all while staying one step ahead of the creepy crawler.

Heads up: If that monster catches you, you'll have to start over from the first paint bucket you collected. Bummer, right? But hey, you get to keep any paint brushes you've found, unless you've got an extra life. Extra lives are pretty sweet – they'll reset you to your last colored wall and the tool you were holding. You can snag these extra lives from the daily spin or by dropping some Robux. So, keep an eye on those brushes and maybe save up for that extra life!

The maps are your best friend here. Look for the colored lines – those are your blocked walls. The colored circles? Those are your paint buckets. You'll need to grab these to unlock the corresponding colored doors. And remember, if you're out of paint, you can hide by touching a wall that matches the color you're holding. It's a good way to dodge the monster for a bit.

Pro Tip: The maps show where all the important stuff is, like the paint buckets and those crucial brushes (marked with black circles). Collect all the brushes and the last paint bucket, then hightail it back to the lobby. If you play your cards right, you'll escape the chapter. Just a heads-up, the final door you use to escape isn't protected by the colored walls, so be ready for anything!

Let's break down how to get through each chapter:

Chapter 1: The Scavenger Hunt Begins

This chapter is all about gathering tools and paint to open your way forward.

  1. First up, find the red door. Inside, you'll snag the screwdriver.
  2. Next, look for the vent door. You'll need to complete an obby (that's an obstacle course!) to grab the orange paint.
  3. Now, head to the orange door to find the yellow paint.
  4. Keep going to the yellow door. Here, you'll need to tackle another obby to get the green paint.
  5. Find the green door – it's hiding the teal paint.
  6. Time to backtrack! Go back to the vent door and complete that obby again to get the triangle.
  7. Head back to the green door to collect the blue paint.
  8. Now, find the blue door. Inside, you'll get the saw.
  9. Backtrack again to the yellow door. This time, you'll grab the wood plank and the purple paint. Yep, another obby is in your way for that paint!
  10. Locate the purple door. Your reward? The hammer.
  11. Make your way back to the red door to find the pink paint.
  12. Find the pink door. It holds the key.
  13. Return to the yellow door. You'll need the key to access the obby that leads to the last paintbrush.
  14. Look for the paintbrush door. It'll be open and looks like an obby entrance. Inside, you'll get the white paint.
  15. Finally, head back to the safe zone and find the white door.
  16. Choose one of the four doors ahead. Pick wisely, or you might have to do this whole thing again!

Chapter 2: More Tools, More Trouble

This chapter ramps things up with even more tools and tricky obbies.

  1. Start by finding the red door to get the screwdriver.
  2. Next, locate the vent door to grab the orange paint.
  3. Head to the orange door (it's near where all the light cables plug in) for the yellow paint.
  4. Find the yellow door – it's where you'll get the dynamite.
  5. Look for the brick wall. You'll need to complete an obby here to get the green paint.
  6. Find the green door to pick up the pickaxe.
  7. Go back near the orange door, find the hole, and grab the teal paint. Another obby awaits!
  8. Head back inside the brick wall and complete the obby to score the blue paint.
  9. Find the blue door to get the torch.
  10. Locate the spider web door for the purple paint.
  11. Return to the orange door area and find the purple door to get the key card.
  12. Find the staff only door. Complete the obby inside to get the crowbar.
  13. Go back to the green door and find the crowbar hole to get the pink paint.
  14. Head back to the red door to grab the key.
  15. Find the key door to get the last paintbrush.
  16. Look for the paintbrush door (it'll be open and look like an obby). Inside, you'll get the white paint.
  17. Make your way back to the safezone and find the white door.
  18. Choose one of the four doors. Fingers crossed you pick a winner, or it's back to square one!

Chapter 3: The Final Gauntlet

This is it! The last chapter throws a lot at you, but you've got this.

  1. Start by finding the red door to get the orange paint.
  2. Head to the orange door to grab the yellow paint.
  3. Go to the yellow door, complete the obby, and snag the hacksaw.
  4. Find the bridge. Use the hacksaw to cut through the bars and get the green paint.
  5. Locate the green door to get the fire extinguisher.
  6. Find the fire and use the extinguisher to put it out, revealing the teal paint.
  7. Go back to the yellow door obby, but this time look for the teal door. Inside, you'll find the grappling hook.
  8. Head back to the bridge and use the grappling hook to reach the blue paint.
  9. Find the blue door (it's inside the red door area). Grab the purple paint.
  10. Go to the purple door, complete the obby, and get the laser gun.
  11. Use the laser gun to shoot the target and get the pink paint.
  12. Find the pink door and get the key.
  13. Return to the bridge, use the key to break the lock, and claim the last paintbrush.
  14. Head to the paintbrush door to receive the white paint.
  15. Go back to the lobby and use the white paint on the door.
  16. Choose one of the four doors. If you pick the right one, you win! If not, well, you know the drill – start all over again. Good luck!

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