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Part 22
Scott Pilgrim vs. The World: The Game

Part 22

Navigate Part 22 of Scott Pilgrim vs. The World: The Game, covering Stage 6-1: The Park and Stage 6-2: Eerie Forest, with new enemies like OWLs and WOLVERINEs, and strategies for survival.

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Navigate Part 22 of Scott Pilgrim vs. The World: The Game, covering Stage 6-1: The Park and Stage 6-2: Eerie Forest, with new enemies like OWLs and WOLVERINEs, and strategies for survival.

Walkthrough
  1. 1
    Stage 6-1: The Park
    • NEW ENEMIES:
      • OWL (BIIIIIIIRDS!!!) HP: 7, Drops: $0.90. Pests that fly high, surround you, and dive-bomb. Stay near the middle to react to their reappearance. Can be defeated in one hit with high stats.
  2. 2
    WOLVERINE (Looks more like a rabid badger to me.) HP: 108, Drops: $0.90. Can have sudden bursts of speed and lunges with a wide claw swipe. Most characters can hit them with standing attacks, but Scott and Negascott may need standing Strong combos or other options.
  3. 3
    HERMEY (An elf.) HP: N/A, Drops: $1.00 per hit. Non-attacking enemies that provide extra cash when hit.
  4. 4
    OLD ENEMIES: Ryan, David, Doberman X, G.D.Bat.
  5. 5
    Encounter DAVID and RYAN early on.
  6. 6
    The next battle in the snow involves another DAVID with two DOBERMAN Xs.
  7. 7
    In the forested area, face another DOBERMAN X.
  8. 8
    When you see a key in a rock, quickly change vertical position to avoid dive-bombing OWLs. Ignore the key until after breaking the rock, as OWLs respawn. The gate is further ahead.
  9. 9
    HERMEY appears in front of a house. Hit him for cash, but be ready for two WOLVERINEs from the right. Be cautious as they hit hard and Scott may have trouble hitting them with certain combos.
  10. 10
    A hidden shop can be found by looking for a star-like pattern in the foliage. Inside, purchase the Special Training to unlock Tech Attack 2 and the Ginkgo Biloba snack ($9.95) for 90 HP/GP restoration.
  11. 11
    Past the shop, face a WOLVERINE and four OWLs (three from the left, one from the right).
  12. 12
    On the steps, stay on the top step to avoid WOLVERINEs' terrain advantage. Follow them down if they descend.
  13. 13
    Past the stairwell, wait for the signal to move and avoid shadows. Punch two HERMEYs.
  14. 14
    Beyond the HERMEYs, you may encounter G.D.BATs. The gate requiring the key is just beyond them. Retrieve the key from Stage 6-1 if you haven't already.
  15. 15
    Stage 6-2: Eerie Forest
    • NEW ENEMIES:
      • ZOMBIE JERRY HP: 216, Drops: $0.60. Slow, takes time to get up when knocked down, absorbs significant damage, and can hit hard.
  16. 16
    ZOMBIE LUCY HP: 224, Drops: $0.70. Similar to Zombie Jerry but slightly faster to attack. Her bony arm swipe is quick.
  17. 17
    OLD ENEMIES: Doberman X, G.D.Bat, Tom.
  18. 18
    The text mentions four hard-hitting enemies, but the description is cut off.
Tips
  • Prioritize increasing your Speed stat to at least 70, ideally near maximum.
  • Ensure all other stats are at 60 or above to handle the increasingly difficult enemies.
  • When facing OWLs, stay mobile and use the middle of the screen to your advantage.
  • For WOLVERINEs, be aware of their speed bursts and lunge attacks. Adapt your attack strategy based on the character you are playing.
  • Don't miss the opportunity to hit HERMEYs for extra cash.
  • The hidden shop in Stage 6-1 is a valuable resource for healing items and upgrades.
  • In Stage 6-1, use the environment to your advantage when fighting WOLVERINEs on stairs.
  • Be mindful of the shadows and debris in Stage 6-1.
  • Money drops from enemies ($0.90 from OWLs and WOLVERINEs, $1.00 from HERMEYs, $0.60 from ZOMBIE JERRY, $0.70 from ZOMBIE LUCY).
  • Special Training (unlocks Tech Attack 2) and Ginkgo Biloba (restores 90 HP/GP) available at the hidden shop in Stage 6-1 for $9.95.

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