Skip to content
ROOM 302 (7)
Silent Hill 4: The Room

ROOM 302 (7)

A complete walkthrough for Room 302 (7) in Silent Hill 4: The Room, guiding you through the prison, waterwheel room, cellblocks, and inner basement to find key items and progress.

By ···10 min read·Multi-source verified
1 reading this guide  

A complete walkthrough for Room 302 (7) in Silent Hill 4: The Room, guiding you through the prison, waterwheel room, cellblocks, and inner basement to find key items and progress.

Walkthrough
  1. 1
    In your apartment, find the RED DIARY - APRIL 4 on your front door. Reading it confirms a Silent Hill 2 character and provides a memo.
  2. 2
    Return to the prison. From the portal room, take the west door.
  3. 3
    In the Interior Basement Stairway, use the ladders to descend. Take the first ladder to B1, skip the next, and descend to B2.
  4. 4
    At the north point between B1 and B2, find the SAINT MEDALLION on the floor.
  5. 5
    Continue down the path and through the door to the B2 Waterwheel Room.
  6. 6
    Head to the southeast outer wall to find a PORTAL. The northeast door leads to a generator room.
  7. 7
    In the main room, find the sign at the northwest of the inner low wall to get the WATER PRISON EXIT KEY. Examine the sign to copy the WATERWHEEL ROOM PLATE MESSAGE to your scrapbook, which instructs you to open the sluice gate on the roof.
  8. 8
    Ascend the ladders back to the portal room on the first floor.
  9. 9
    Exit through the east door using the WATER PRISON EXIT KEY.
  10. 10
    On the Exterior Walkway, use the ladders to ascend to the second floor cellblock.
  11. 11
    In the Second Floor Cellblock, you'll encounter Toadstools and Blue Tremers. Find a diary in the 11 o'clock cell.
  12. 12
    Ascend the next ladder to the roof.
  13. 13
    On the Roof, find the sluice valve behind the water tank and crank it open.
  14. 14
    Enter the Third Floor Cellblock below. The cell floodlights will now be on.
  15. 15
    The 7 o'clock cell contains a note hinting at the surveillance room puzzle.
  16. 16
    In the 8 o'clock cell, there's a hole and blood. Do not jump down yet.
  17. 17
    Further down the hall, defeat the Twin Victim.
  18. 18
    Inside the 10 o'clock cell, there's another hole. A Wall Man guards PISTOL BULLETS in the 1 o'clock cell.
  19. 19
    Near the 2 o'clock cell is another Twin Victim. The cell itself has a hole.
  20. 20
    In the 4 o'clock cell, find Toadstools and the PRISON DIARY.
  21. 21
    Return to the 8 o'clock cell and jump down the hole. You will land in a cell on 2F with another hole.
  22. 22
    Jump down to a cell on 1F with a hole, then jump down to the basement below. This leads to the inner basement.
  23. 23
    In the Inner Basement, you'll land in a shower room. Beat the two Twin Victims or pass through the double doors.
  24. 24
    Head up the north ladder in the circular area to the Inner Surveillance Room.
  25. 25
    Find the 1F SURVEILLANCE ROOM REPORT on the desk.
Tips
  • Saint Medallions suppress the effects of Ghosts, making them move slower and preventing damage from proximity. They degrade with use.
  • Use ladders to bypass Wall Men and save time in the basement.
  • Blue Tremers are passive enemies that can be stomped on the floor.
  • Be cautious when retrieving items guarded by Wall Men; wait for an attack break.
  • The Twin Victim is a new, aggressive enemy that points at you.

100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content