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Part 28
Sonic Advance 3

Part 28

Sonic Advance 3 Part 28 walkthrough: navigate rockets, panda carts, and moving blocks to find Chao.

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Sonic Advance 3 Part 28 walkthrough: navigate rockets, panda carts, and moving blocks to find Chao.

Walkthrough
  1. 1
    Hit the rocket above the Ferris wheel, then take three rockets up and to the right.
  2. 2
    Use a jack-in-the-box to reach a higher rocket, then use that rocket to ascend further right, avoiding a lion.
  3. 3
    After a panda cart ride, crash against a wall and hit a floating spring that sends you around the ceiling.
  4. 4
    Hit another spring that sends you down and right, landing on spinning handles.
  5. 5
    Jump hard and to the right off the spinning handles to land past the Ferris wheel and balloons. If you miss, use the Ferris wheel and balloons to cross the gap.
  6. 6
    Spin-dash up the curve to an area with three rockets; take the middle one.
  7. 7
    Land on the right ledge with a spring, which sends you left towards a checkpoint (an auto-save point you restart from on death).
  8. 8
    Spin-dash left up the curve. At the top, land on a moving block lined with spikes, avoiding the sides. Defeat the piggy that steals rings.
  9. 9
    Go left to spikes near an edge, then jump on a moving block going up and down.
  10. 10
    Jump from that block to the block to its left. The Chao is flying above and slightly left of this second block.
  11. 11
    Get back on the rightmost moving block and jump to a higher ledge to its right.
  12. 12
    Hit the RIGHT spring (the left one is too low) to spring through two floors.
  13. 13
    (Optional: To get a Magnet Shield, hit the spinning handles after jumping on the spring to reach a ledge on the left.)
  14. 14
    Head right and jump on a moving block that travels back and forth.
  15. 15
    Continue right, jump slightly up and to the right of a gap, and enter a red hoop that moves up and down when it is high.
  16. 16
    Go right to a downward-sloping floor with a spike trap below. Bounce off the two balloons in the air to the right to reach the Chao, which is flying between them. This also grants a 1-up.

Chao #10:

  1. From the Final Boss, go left and drop down a hole. The Chao is to your left.
  2. Alternatively, from the Factory Ring, use Tag Action High Jump. Go right of the Factory Ring, use Tag Action up a hole in the ceiling, take the rocket, and land right where the Omochao is.
  3. Go right and Spin-dash up the wall beyond the Act 2 Ring.
  4. Jump up where the ceiling gets higher to a platform. Use Tag Action again to get up there.
  5. When you reach the left wall, use Tag Action again to go even higher. The Chao is to your right.

Zone 5: Twinkle Snow

Zone 5 features wintery scenery with auroras. Acts 1 and 2 are good for Flight and Tag Action High Jump, with Act 1 being a good Tails/Sonic level. Act 3 has only two Chao and is easier.

Zone 5 Act 1 Chao:

Walkthrough
  1. 1
    From the beginning, go right, down a wall, hit a speed booster, and go up again.
  2. 2
    At a spring with a gap to the right, go into the gap.
  3. 3
    Continue right, around a loop-de-loop, up a wall, and onto the ceiling. Slow down and fly up through a gap in the ceiling above spikes, then through a wooden bridge.
  4. 4
    Kill the snowman and continue right. Go down, then hit a spring.
  5. 5
    Jump over a spike trap and spikes into a gap.
  6. 6
    Hit a speed booster to go right a short distance and fall onto a falling platform, landing in water.
  7. 7
    Go left.
Tips
  • The description for Chao #1 is out of order from the Chao Map to avoid backtracking.
  • There is a fast way from the beginning of Act 1 to get to the third Chao described.
  • The first and third Chao described require a way to get up higher, limiting teams to Tails/Sonic and Cream/Sonic.
  • Tails can swim, and R button trick attacks can be useful in this act.
  • This description is the best way to get all 4 Chao.

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