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Part 42
Sonic Heroes

Part 42

Sonic Heroes Part 42 covers Mystic Mansion, Egg Fleet, and Final Fortress. Learn strategies for armored robots and shortcuts.

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Sonic Heroes Part 42 covers Mystic Mansion, Egg Fleet, and Final Fortress. Learn strategies for armored robots and shortcuts.

Walkthrough
  1. 1
    Mystic Mansion: Objective is to get to the Goal Ring within 7 minutes. This level is of moderate difficulty, requiring knowledge of when to activate Team Blasts or switch characters. Use a Team Blast on each of the two huge, armored robots located after the room with the statues and in the final room with three altars. Switch to Sonic for straightaways and to Tails or Knuckles in advance for specific tasks.
  2. 2
    Egg Fleet: Objective is to get to the Goal Ring within 9 minutes. Use Team Blast near new robots to defeat them quickly. Avoid getting hit during propeller rides to shave off seconds. Focus on running fast and not hesitating.
  3. 3
    Final Fortress: Objective is to get to the Goal Ring within 9 minutes. Use Team Blasts for enemies that take more than ten seconds to defeat, specifically the E-200 robots and the big ARMORed robots. There are THREE big armored robots at the very end before the second self-destruct switch; save your Team Blast for this battle. For lasers, hold B and keep your balance, jumping right when possible. To pass the HUGE laser before it fires, keep holding B. Near the end, when grinding, jump off the rail before dismounting and use the blue tornado to reach a pole, leading to a series of poles that saves fifteen to twenty seconds.
  4. 4
    Team Chaotix: Level 1 Seaside Hill: Mission Bio: Find all 20 hermit crabs. The first hermit crab is found by following the path through loops until you see three rows of rings. Rotate the camera to see the right edge, drop down to a hidden platform, grab the 1-Up, and then the first hermit crab. Head back up and around a bend to find another hermit crab. Switch to Charmy to open a flower and warp to the next platform. Hit springs, defeat an enemy, switch to Vector, and smash a block to find the third hermit crab. Smash wooden containers, hit a dash pad, and jump up ledges to find another hermit crab. Touch the checkpoint (an auto-save point you restart from on death), head up, defeat enemies around blocks, and switch to Charmy to fly up to the left pillar for the fifth hermit crab. Bust ruins as Vector and rush down the hill as Espio through loops.
Tips
  • Always switch to the required characters in advance.
  • Never take out an enemy unless necessary.
  • Use Team Blast for large groups of enemies or tough opponents.
  • Conserve time by switching characters strategically.
  • For Mystic Mansion, use Team Blasts on the two huge, armored robots.
  • For Egg Fleet, use Team Blast near new robots and avoid damage on propeller rides.
  • For Final Fortress, save Team Blasts for the three big armored robots at the end.
  • Utilize the Final Fortress shortcut by jumping off the grinding rail to a pole via blue tornado to save 15-20 seconds.
  • In Seaside Hill, find the first hermit crab by looking for a hidden platform off the right edge near three rows of rings.

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