Complete Part 48 walkthrough for Sonic Heroes, detailing how to put out blue torches and find cell keys.
Walkthrough
- 1Touch the checkpoint (an auto-save point you restart from on death) and blow out the blue torch above the door.
- 2Defeat the cloaked enemy and blow out the blue torch near it.
- 3In the next room, do not touch any switches. Use Charmy to fly to the plates and blow out the blue torch on each.
- 4Return to the switches and hit the right one. Blow out the two blue torches on the plates.
- 5Head to the blue sphere behind the flower. Blow out the two blue torches on the platforms and hit the right switch again.
- 6Head to the flower and jump in to be warped to the strange hallway.
- 7In the hallway, blow out the four blue torches high in the air.
- 8Locate the target switch and hit it with thunder shoot.
- 9Find the blue sphere and flip the hallway.
- 10Hit the checkpoint and put out the blue torch in the air.
- 11Use the triangle jump to cross the gap. Jump directly over the next blue torch near the gap and use leaf swirl to put it out, landing on the platform.
- 12Go through the door and drop down. Locate the cracked wall, smash it to find a switch, and hit it.
- 13Take the fan up to the now-opened door. Head forward, hit the springs, and switch to Charmy.
- 14Fly above the door and pull the switch.
- 15Defeat all enemies in the next room and head through the door, then down the hallway.
- 16In the next room, run past the huge armored robot and jump near the blown-out torch. A blue torch will appear; put it out. You should now have twenty torches put out.
- 17Defeat the huge armored robot and head through the door.
- 18Put out the four blue torches in this area and head to the next room.
- 19Bust all the walls to find a couple of blue torches and reveal a hallway.
- 20Go through the hallway and put out the two blue torches.
- 21Make the weight fall and get on it. Go through the next door and hit the checkpoint.
- 22Exit the spider web room and use Espio to become invisible. Activate the switch to flip the mansion.
- 23Put out the three torches here and head down the well. There are four blue torches, but they are only a reflection.
- 24Putting out the four red torches will also put out the blue torches. You should have six left.
- 25Use the flower to warp to the next area. Switch to Charmy and fly to the left platform. Blow out the blue torch on each of the three platforms.
- 26Go to the right side to find three more platforms with the last three blue torches.
Egg Fleet:
Maneuver through the level using Espio's invisibility to save time. Use leaf swirl for ease of completion. The final enemy with a shield requires Espio only or a Team Blast to defeat quickly.
Final Fortress:
You must find five keys to rescue the client.
- Head forward, defeat the enemy, and punch the target with Vector. Grind the rail.
- Defeat enemies to lower a cage with the first [CELL KEY].
- Fly to the lower platform, switch to Espio, and run down the hill. Switch to Charmy on the tall platform to make a large jump across the gap.
- Once on the other side, use triangle jumps to get to the next platform, which will start to fall. Retreat to the next platform and use Charmy to reach a large elevator.
- From the elevator, jump to the next platform with cannons. Ignore them and go forward.
- Fly up to the pulley on the left and take it up.
- Hit the checkpoint and punch the target with Vector. Quickly switch to Espio and use triangle jumps across the huge gap, avoiding lasers.
- Head forward and jump over lasers. Go up the path and defeat the huge, armored enemy. This will lower a cage containing the second [CELL KEY].
- Hit the spring and fly up to the rail. Grind it over to the platform with two enemies.
- Defeat the enemies and jump into the cannon as Vector. Shoot yourself into the metal boxes to reveal...
Tips
- Use Charmy's flight ability to reach high plates and platforms.
- Espio's invisibility is useful for avoiding detection and reaching certain areas undetected.
- Triangle jumps are essential for crossing large gaps.
- Be prepared to defeat armored robots and shielded enemies.
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