Guide to Spyro the Dragon Part 21, including defeating Doctor Shemp and collecting gems and dragons for Magic Crafters Home.
Walkthrough
- 1Collect gems from platforms and chests, including a golden gem from a chest.
- 2Flame a Cook for a green gem, then defeat the Blind Runner that attacks for a green gem, followed by another for a purple gem.
- 3Flame another Cook for a purple gem.
- 4Collect two green gems and a golden gem from a chest near a Cook.
- 5Jump up two steps to find two purple-topped chests.
- 6Proceed between two unreachable platforms to collect 15 gems, being cautious of ambushing Blind Runners.
- 7Defeat the Blind Runners (releasing purple gems) and the subsequent Cook (releasing a purple gem).
- 8Behind the Cook, three Blind Runners will appear; the first two drop green gems, and the third drops a purple gem. The responsible Cook drops a green gem.
- 9Go towards the whirlwind, then past it towards a building.
- 10Go around the right side of the building and flame the hidden Cook for a golden gem.
- 11Go around the back of the building to find 12 gems and a hidden whirlwind.
- 12Use the hidden whirlwind to reach the top of the building and collect 17 gems.
- 13Face away from the level and jump and glide to a distant platform with a twinkle, which is a pink gem. Glide back to the tower.
- 14From the tower, turn left and glide to a mainland platform with two green gems.
- 15Jump back down to the lower ground and go up the whirlwind passed earlier.
- 16Jump down steps in an arch to get three red gems.
- 17Destroy the wooden chest on the left edge for a golden gem.
- 18Jump up the step and then to the platform with Doctor Shemp.
- 19When Doctor Shemp runs, flame his unarmored back when revealed. He will drop a purple gem and open a bridge.
- 20Follow him over the bridge to another platform. When he spins, try to flame his back. He will drop a golden gem.
- 21Follow him to another platform. Jump over his sceptre as he drives it along the ground, then flame his back to defeat him, earning 25 gems total.
- 22Run over the newly unrolled bridge and charge through metal chests for 15 gems.
- 23Continue left past the 'Return Home' vortex and collect two loose green gems.
- 24Destroy the chest in the corner of the platform.
- 25After beating Doctor Shemp, go past the 'Return Home' vortex and jump down to a lower platform to find a chest containing a pink gem (requires the key).
- 26Glide down to the lowest platform to find two metal chests with 7 gems.
- 27Proceed through the tunnel/arch behind the chests to reach previously unreachable platforms.
- 28Glide over the gap to a Cook and flame it for a purple gem.
- 29Collect 300/300 gems and complete the level.
- 30Collect 2000/2000 gems in the world and complete the world.
- 31Head back to Trondo, jump across the platforms where Doctor Shemp was fought, and leave through the vortex.
- 32Return to the balloonist and travel to the Magic Crafters world.
Magic Crafters Home Details:
Type: Homeworld (3/6)
Requirements: Collect 1200 Gems
Gems: 300
Dragons: 3
Dragon Eggs: 2
Key: Yes
Enemies: Fast Sceptre Guy x13 (C), Druid x6 (B), Lightning Wizard x4 (B)
Fodder: Li'l Lambs
Tips
- When fighting Blind Runners, charging is recommended as they can ambush you.
- Doctor Shemp's back is his only vulnerable point. Keep moving to avoid his attacks and flame his back when revealed.
- Use the glide ability (pressing Triangle) when needed to reach platforms.
- The key for the chest below the exit is found on a platform reachable from the top of the small building via a hidden whirlwind.
- Trondo mentions Doctor Shemp is clumsy and to watch his back before the boss fight.
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