Explore Zaton (Skadovsk) in S.T.A.L.K.E.R.: Shadow of Chornobyl - Enhanced Edition. Learn about factions, key locations like Skadovsk, and characters like Rogue.
Zaton and Jupiter are the two best regions in S.T.A.L.K.E.R.: Shadow of Chornobyl - Enhanced Edition for farming points, gear, mutants, or artefacts. You can reach Zaton directly from Jupiter via fast-travel or new map routes. Zaton contains nine anomalies, with more valuable artefacts found further north.
The water in Zaton is radioactive, which can cause radiation damage.
Dominant Faction(s): Free Stalkers, Mercenaries
MAJOR LOCATIONS
Skadovsk (centre, north)
This old boat serves as the Free Stalkers' safe haven in Zaton. It contains two traders, a medic, a technician, a fast-travel guy, a bed, a workbench, and a stash box. It is one of the most prominent bases in the entire Zone, ideal for storing items and trading.
Waste Processing Station (south-east)
This is the Mercenaries' secondary HQ in the Zone. Occupants are usually hostile unless a bug makes them neutral. It is best to avoid this location as there is nothing of interest and the Mercenaries are dangerous in numbers. An exception is if you are a UNISG soldier during the Hollow Boundaries quests, where it becomes a small oasis for trading and recruiting.
Old Barge (centre, south)
This is Noah's home and an emission shelter.
Southern Plateau (south)
This location is reachable only via the Burnt Farmstead and is mentioned because Noah sends you here on a quest.
MAJOR CHARACTERS
Rogue (Free Stalkers, lower floor, Skadovsk)
Rogue is a scripted companion critical to the Living Legend quest-line. After completing some mission beats for him, he will join you and accompany you to the Outskirts. Whether he is your companion or not, he can repair your equipment without needing tools.
Beard (Free Stalkers, lower floor, Skadovsk)
Skadovsk's barman is the de facto leader of the Free Stalkers in Zaton. He must be visited as part of the Living Legend quest-line and offers mini-quests. Beard refers to the Mercenaries as "the Syndicate".
Pilot (Free Stalkers, lower floor, Skadovsk)
This fast-travel guy can transport you to Jupiter (Yanov), Pripyat (immediately next to the Jupiter exit), and Outskirts (immediately west of the Yubileiny Service Center) for a price. He also provides information on anomalies.
Owl (neutral, upper floor, Skadovsk)
Owl is a general trader and money-lender who claims to want PDAs.
Spleen (Free Stalkers, upper floor, Skadovsk)
Spleen is a technician who offers upgrades. If you have given Xenotech tools, Spleen will share his upgrades, and vice versa.
Axel (Free Stalkers, upper floor, Skadovsk)
Axel is the local Free Stalkers medic.
Nimble (Free Stalkers, top floor, Skadovsk)
Nimble sells unique and expensive guns, as well as some hard-to-find armor. He does not sell ammunition for his guns. His 'order' dialogue is a mistake and you cannot order items from him.
Noah (Free Stalkers, Old Barge)
Noah is found on his Barge and will fire shotgun blasts to warn you off. He gives unique quests that are not worth pursuing as they offer no reward. Pseudo-dogs are often found outside his door and can be killed safely, but do not attack his pet dog inside. For his Benefactor mission, climb to the hill of the Burnt Farmstead, walk or jump off the marked spot to teleport to the Southern Plateau, follow the throbbing noise, and take plenty of grenades and shotgun ammo.
Degtyarev (SSU, Substation Workshops)
This is where Colonel Degtyarev first appears, shortly after starting the Operation Afterglow missions.
Vector (Mercenaries, Waste Processing Station)
Vector is a minor trader found in the basement of the Waste Processing Station. He can usually only be dealt with during the UNISG part of the story.
Kolin (Mercenaries, Waste Processing Station)
Kolin is a technician located on the floor above Vector in the Waste Processing Station.
ANOMALIES
Boiler
Located in the north-east corner, north of the Dredge Station, this anomaly features boiler anomalies, unlike typical burners. It is the only anomaly besides Fault (Great Swamps) to do so.
Burnt Farmstead
This location in the north-west features a trio of burnt houses amidst many burners. A stash can be found in the rafters of the northern house. A large cave under the hill is patrolled by fireballs and is full of gas; artefacts can spawn here or among the burners.
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