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Part 13
Street Fighter V

Part 13

Master Part 13 of the Street Fighter V guide, covering the Bionic Arm Cyborg, The Albatross, and hazardous terrain like water, pits, spikes, spring boards, quicksand, fire, and cliffs.

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Master Part 13 of the Street Fighter V guide, covering the Bionic Arm Cyborg, The Albatross, and hazardous terrain like water, pits, spikes, spring boards, quicksand, fire, and cliffs.

This section details specific enemies and environmental hazards encountered in Street Fighter V.

Bionic Arm Cyborg: A large enemy with a bionic arm capable of grabbing and damaging the player. It is armored and its only vulnerable spot is its head. The Rocket Launcher is effective but requires many shots. Found in Areas 6, 7, and 12.

The Albatross: The Badds' secret weapon, described as a large laser cannon that primarily attacks with flames. A detailed strategy for defeating it is provided in the walkthrough for Area 12. Found in Area 12.

Dangerous Terrain

  • Water: Falling into water results in instant death. Players can often swing under platforms near water. Found in Areas 1, 6, and all neutral areas.
  • Holes & Pits: Similar to water, falling into pits means instant death with no possibility of grabbing onto walls. Found in Areas 2, 3, and 9.
  • Spikes: Cause significant energy loss and knockback. Players can survive a maximum of 3 hits if they can quickly return to safe ground. Enemy soldiers are unaffected by spikes. Found in Areas 1, 2, 3, 4, 8, 9, 10, 12, and all neutral areas.
  • Spring Boards: These traps cause players to bounce left or right. While not directly harmful, they can lead to pits or spikes. Direction of bounce can be influenced by holding a direction on the D-Pad. Found in Areas 2, 5, 6, 8, 9, 11, and 12.
  • Quicksand: Found in wilderness areas. Players sink slowly and can use their bionic arm to grab tree branches to escape. Sinking too deep results in death. Found in Area 3.
  • Fire: Similar to spikes, touching fire causes knockback and significant energy loss. Players must quickly reach safe ground. Found in Areas 9 and 11.
  • Cliffs: Located at the edge of enemy field stages, stepping too close can cause a fall, resulting in instant death. Found in Enemy Field Stage 1: The Mountain Cliffs.

The walkthrough section of the FAQ provides detailed information for each area, including a Summary box, Overview, and a Walkthrough for enemy areas. The Summary box offers basic info and required items, the Overview describes the general terrain, and the Walkthrough details every step, including boss fights.

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