Learn how to use the bionic arm in Street Fighter V! This guide covers basic moves, connected arm controls (up, diagonal, horizontal), swinging mode, and highest position.
The bionic arm is a crucial tool in the game, used for traversal, combat, and item collection. It allows Ladd to swing over gaps, climb platforms, push away enemies and bullets, and pull in distant items. Unlike other games, jumping is not possible; all movement requiring vertical or horizontal displacement relies on the bionic arm.
Basic Moves:
The A-button is the primary control for the bionic arm. In its normal state (not hanging):
- Press A-button: Shoots the arm diagonally upwards.
- Hold Up + A-button: Shoots the arm straight up.
- Duck + A-button: Shoots the arm straight forward while ducking.
- Walk + A-button: Shoots the arm straight forward while standing.
The arm can only connect to specific objects and materials, primarily horizontal platforms. It cannot connect to vertical walls but can attach to objects like barrels and the sides of platforms. Some platforms are made of a material the arm cannot grip.
Arm Connected Straight Up:
When the arm connects straight up:
- If Ladd is standing on a platform, he holds his position. He can fire his weapon, turn left/right, move to the highest position, or remove the arm, but cannot walk away.
- If Ladd is hanging in the air, controls are similar, but he will fall if the arm is removed.
Controls (Arm Connected Straight Up):
- D-Pad Left/Right: Turns Ladd left/right.
- D-Pad Down: Removes the arm.
- A-button: Raises Ladd to the highest position.
- B-button: Fires weapon.
Arm Connected Diagonally (Standing on Platform):
If the arm connects diagonally while Ladd is on a platform:
- He holds his position. Controls differ from the upward connection: he can fire his weapon but not turn around. Removing the arm returns him to normal mode. He can raise to the platform. Moving in the direction he faces enters "swinging mode".
- If the arm connects diagonally while Ladd is in the air, he automatically enters "swinging mode".
Controls (Arm Connected Diagonally, Standing):
- D-Pad Down: Removes the arm.
- A-button: Raises Ladd to the highest position.
- D-Pad (Direction Ladd Faces): Enters "swinging mode".
- D-Pad (Opposite Direction): Removes the arm.
- B-button: Fires weapon.
Swinging Mode:
In this mode, Ladd swings rapidly left and right. Swing speed and length depend on arm extension: maximum extension allows huge swings, minimal extension allows tiny swings. While swinging, Ladd can jump away or raise to the top position. Raising to the top position takes longer than when stationary. Jumping off or climbing onto a platform returns Ladd to normal mode.
Controls (Swinging Mode):
- D-Pad Right: Ladd leaps far to the right.
- D-Pad Left: Ladd leaps far to the left.
- D-Pad Down: Ladd drops off the arm at low speed.
- A-button: Raises Ladd to the highest position.
Highest Position:
Here, Ladd hangs just below the platform. He can turn left/right, drop down, or climb onto the platform above if possible. If the space above is solid, he cannot climb up.
Controls (Highest Position):
- D-Pad Left/Right: Turns Ladd left/right.
- D-Pad Down: Removes the arm.
- D-Pad Up: Ladd climbs onto the platform above (if possible).
- B-button: Fires weapon.
Arm Connected Horizontally (Standing on Platform):
If Ladd is in the air when the arm connects horizontally, he enters "swinging mode". Otherwise, he can remove the arm or pull himself towards the connected object. If he falls off a platform during this pull, he enters "swinging mode"; otherwise, he moves next to the object.
Controls (Arm Connected Horizontally):
- A-button: Pulls Ladd next to the item.
- D-Pad (Opposite Direction Ladd Faces): Removes arm.
100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content