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* You'll find similar equipment regardless of the lineup of foes.
Tactics Ogre: Reborn

* You'll find similar equipment regardless of the lineup of foes.

Tactics Ogre: Reborn Training 03 guide for Gruborza Plains. Face level 6 enemies and learn class change strategies.

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Tactics Ogre: Reborn Training 03 guide for Gruborza Plains. Face level 6 enemies and learn class change strategies.

Walkthrough
  1. 1
    Position Denim and your frontline units closest to the enemies.
  2. 2
    Focus attacks on one enemy at a time, especially Lizard Men who have high Physical Resistance.
  3. 3
    Ensure characters with the least EXP deal the final blow to level up efficiently.
  4. 4
    If you need more time, isolate one enemy and have your party surround it, using healing on the enemy to extend the battle and gain EXP.
  5. 5
    Once a few enemies are defeated, the rest of the battle becomes easier.
  6. 6
    Save your game before engaging if you are unsure about a specific character's survivability.
  7. 7
    Be mindful of enemies potentially wielding Spears and adjust your party positioning accordingly.
Tips
  • Enemies in this random battle will be level 6, matching your leveled-up characters and providing good EXP.
  • Aim to get your whole team to level 6 to enable class changes for most units.
  • Characters with 50+ EXP will likely level up from attacking; use the final blow for those with less EXP.
  • If a Ghost unit has two Cures, it can act as a backup healer.
  • Random battles have a higher chance of yielding money or Stat Cards compared to story battles, though this may be coincidental.
  • It might take a few save-and-reloads to obtain desired items or Stat Cards.
  • Once only one enemy remains, your level 6 characters can wait while others finish it off.

Class Changes:

  • Denim: Berzerker (equipped with Phlanka).
  • Soldier 1: Consider Berzerker/Beast Tamer or Ninja if Vitality is sufficient. If not, fight another random battle or the next story battle for Stat Cards, or make the unit a Ninja.
  • Soldier 2: Wizard (requires Cedar Staff X2, Magic Ring, Battle Boots). Equip a Spell of the unit's Element (e.g., Fire or Water, Earth or Wind) and FireBurn if the Element isn't Fire. If you have a second Ghost from Fort Kadoriga, remove its Incubus Spell and give it to the Wizard for balance.
  • Amazon 1: Cleric (requires Cedar Staff X2, Magic Ring, Blessing). Leather Armour/Hat offer only a +1 defence boost.
  • Amazon 2: Archer (requires Short Bow, Tower Shield, Leather Armour/Hat).

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