Learn about unit merging, garrisoning archers, and hero abilities in Part 33 of The Lord of the Rings Online. Discover tips for Gandalf, Gimli, Boromir, and more.
Walkthrough
- 1When merging units, ranged units are automatically moved to the rear, protecting them from close assault. Melee units within the merged group will engage attackers targeting the archers.
- 2Avoid merging Ranger units with others if woods are present, as they lose their auto-stealth ability in wooded areas.
- 3Do not typically merge Gondorian Knights, as their speed and trample abilities are lost when merged.
- 4Merge Rohan peasants and yeoman archers together, as they are otherwise vulnerable.
- 5Generally, do not create an archer unit without an accompanying melee unit, unless garrisoning towers or already using many merged units for extra ranged firepower.
- 6When garrisoning archers, do not upgrade them with banners or armor. Only upgrade them with flaming arrows, as the tower will gain +15 damage and flaming attacks.
- 7Garrisoned towers fire faster than any other ranged unit or structure in The Lord of the Lord of the Rings Online. A fire arrow garrisoned tower can quickly slaughter basic infantry.
- 8Gandalf's abilities work against structures, except for Word of Power. His lightning sword is effective against structures or tough units, often destroying structures with a few hits.
- 9Gimli has 2000 hit points even at level 1. Use Gimli, Aragorn, and Legolas together: Legolas snipes, enemies approach, Gimli blocks and tanks, and Aragorn attacks.
- 10Units gain experience when near another unit or a tower. Park a unit next to a garrisoned tower with the elven cloak on to gain experience passively.
- 11Boromir, Saruman, Faramir, Legolas, and Theoden's top-level abilities grant free experience to nearby units, making them good for base defense and quickly leveling recruits after banner upgrades.
- 12Boromir's Horn of Gondor can keep enemies at bay, allowing towers to attack and reinforcements to arrive.
- 13Isengard ballistas deal good damage at a good range, though less than Mordor catapults. Two ballistas can batter down a gate quickly.
- 14For attacking, use 4 Isengard ballistas in two control groups, with a high-level Lurtz (and Saruman if Nazgul or Eagles are present) in the middle of merged Uruk warriors and Uruk crossbowmen. Place mines and berserkers (with lit torches) on the flanks.
- 15Against Rohan, use hordes of merged pikemen and crossbows instead of Uruk warriors. This forces the enemy to attack or be shot.
- 16After destroying gates and outside towers, send mines to each side of the gate and blow the front wall out. All 4 ballistas focusing on a target can destroy most structures (except the citadel/keep) in one or two salvos. Treat them like catapults and trebuchets.
- 17Siege ladders can be merged with Uruk berserkers. The berserker is deposited on the wall immediately when the ladder hits it, allowing 2-4 berserkers to clear the wall of enemies.
- 18Place mines between buildings you wish to destroy for maximum damage due to the large explosion radius.
- 19Trolls picking up a rock gain a ranged attack. Picking up a tree is permanent, reduces damage, but increases area of effect (e.g., 75 damage to 6-10 units instead of 150 to 1-2).
- 20If a Troll picks up a tree, it cannot heal by eating an orc or pick up a rock; it is stuck with the tree, which does little damage to buildings.
- 21Use the tree for Trolls against infantry, archers, or pikemen. For siege units, cavalry, heroes, and buildings, do not pick up the club, as they do more damage without it.
- 22When infantry and Knights of Gondor attack a unit simultaneously, the footmen draw the brunt of attacks, preventing knights from taking damage from pikes and allowing them to avoid the trample disadvantage.
Tips
- Merged units protect ranged units by placing them in the rear.
- Ranger units lose auto-stealth in woods when merged.
- Gondorian Knights lose speed and trample abilities when merged.
- Rohan peasants and yeoman archers benefit greatly from merging.
- Garrisoned towers gain significant advantages from flaming arrow upgrades.
- Gandalf's lightning sword is devastating against structures.
- Gimli acts as a strong defensive anchor for hero teams.
- Passive experience gain near towers can quickly level units.
- Boromir's Horn of Gondor provides crucial defensive support.
- Isengard ballistas are effective at destroying gates and walls.
- Uruk berserkers on siege ladders are potent for clearing walls.
- Mines are highly effective when placed strategically between buildings.
- Trolls with trees are excellent against groups of weaker units; Trolls without clubs deal more damage to tougher targets and buildings.
- Coordinated attacks with infantry and knights maximize effectiveness and minimize knight vulnerability.
100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content